VAF Industry
… er for professionelle, industri og branchefolk knyttet til animation. Der er lagt op til indsigt og debat, om animationens applikation i f.eks. videnskabsformidling, didaktik og sundhedssektor m.fl.
VAF er ikke kun for fagfolk i animationsbranchen. Selvom der bliver rig mulighed for networking og vidensdeling imellem animationsfolk, tilbydes også en bred vifte af events, henvendt industrier, der kan gøre brug af animationens visuelle sprog og formidlende egenskaber. INDUSTRY-tracket giver mulighed for, at bygge broer og skabe samarbejde på tværs af brancher og kompetencer. De mange arrangementer, byder på spændende gæster og specialister fra hele verden, der belyser animationens potentiale, for både aftagere og den brede befolkning.
Spor
Alle
Animok
Culture
Film
Industry
Type
Alle
Lukket event
Konference / seminar
Udstilling
Experience
Gratis
Spil og games
Konkurrenceprogram
Familie og børn
Mød skaberen
Online
Branche
Filmvisning
Talks / Q&A
VAF Artist
Workshop
Sted
Alle
Arsenalet
BDO Lounge
Billedskolen
Borgvold
Bruunshåb Gamle Papfabrik
Bruunshåb Gamle Papfabrik
Cinema4 i Skive
De Frivilliges Hus
Det Gamle Rådhus
Flyfabrikken
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Rådhusparken
Rådhusparken
The Animation Workshop
Tinghallen
Værkstedsscenen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg City Hall
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Viborg Rådhus
september
Beskrivelse
Animated Health er en årligt tilbagevendende konference for sundhedsprofessionelle med formål om at give et spændende indblik til en brugervenlig sundhedssektor, hvor animation og andre visuelle virkemidler bruges som redskaber
Beskrivelse
Animated Health er en årligt tilbagevendende konference for sundhedsprofessionelle med formål om at give et spændende indblik til en brugervenlig sundhedssektor, hvor animation og andre visuelle virkemidler bruges som redskaber i formidlingen til borgerne. Animated Health giver dig kort sagt alt det bedste om animation i sundhedssektoren med kobling til digitale trends.
Hvorfor overhovedet bruge animation i sundhedssektoren?
Evnen til at tilegne sig, vurdere og bruge sundhedsinformationen er kernen i alle gode dialoger og forløb for patienter og pårørende. Ofte kaldes det for sundhedskompetence eller health literacy. Lav sundhedskompetence øger risikoen for fejl, genindlæggelser og dårligere forløb. Det er problematisk for både den enkelte og for sundhedsvæsenet.
Animation og visuel formidling er et effektivt og enkelt redskab til at understøtte bedre sundhedskompetence i en verden med stigende kompleksitet i behandlingsforløb på tværs af sektorer og større forventninger blandt borgerne til at få rette information på rette tidspunkt i en form, der er let tilgængelig og nem at forstå. Med Animated Health 2022 sætter vi fokus på det visuelle aspekt i at styrke borgernes sundhedskompetencer med animation og visuel formidling gennem spændende oplæg fra forskellige dele af sundhedssektoren.
Konferencen foregår online
Program
- 26/09/2022
- 09:00 Velkomst og præsentation af dagens program09:00- 09:15Velkomst og præsentation af dagens program
- 09:15 Fremtidens sundhedspraksis med fokus på teknologiske og digitale hjælpemidler09:15- 10:00Oplæg med Andreas Pihl, læge, forsker og medforfatter på bogen "Doktor Hansen har set sin sidste patient", der giver sit bud på fremtidens sundhedspraksis med fokus på teknologiske og digitale hjælpemidler. v/ Andreas Pihl, læge, Roche Diagnostics
- 10:00 De vigtigste fund fra vidensopsamlingen i animationsstrategien mellem Hospitalsenhed Midt og Viborg Kommune10:00- 10:15Sideløbende med første fase af animationsstrategien mellem Hospitalsenhed Midt og Viborg Kommune er der kørt en vidensopsamling af Forskningsenheden under Center for Planlagt Kirurgi, Hospitalsenhed Midt. Dels med henblik på at få viden om, hvilke formater og kreative til- og fravalg der som minimum skal til for at løfte borgernes vidensoptag. Dels for at generere viden om, hvordan man mest effektivt kan producere animation i samarbejde mellem animatorer og sundhedsprofessionelle og med inddragelse af borgere. v/ Line Borreskov Dahl, konstitueret leder af Forskningsenheden, Center for Planlagt Kirurgi, Hospitalsenhed Midt
- 10:15 Børn og unge10:15- 11:00Diabetes og mine følelser – Baggrund for og erfaringer med animationsprojekt om det følelsesmæssige i at få diabetes som barn i alderen 9-12 år. v/ Malene Kirstine Hovgaard Thomsen, sygeplejerske, Børn og Unge, Hospitalsenhed Midt, og Marianne Eg, udviklingssygeplejerske, Børn og Unge, Hospitalsenhed Midt. Børn til forældre indlagt på intensiv - Intensivafdelingen har er fokus på vigtigheden af at informere og inddrage børn, unge og pårørende til indlagte. I processen har de brugt animation som formidlingsværktøj. v/ Anne Sophie Ågård Klinisk sygeplejespecialist og ekstern lektor, Aarhus Universitetshospital Begge film er udviklet af Per Freundlich Andersen fra Freundlich Design Studio, som også deltager i præsentationen.
- 11:00 Pause11:00- 11:15Pause
- 11:15 Ældre borgere11:15- 12:00Hvordan kommunikeres om et tabubelagt emne som demenssygdom og døden. Projekt Livets Afslutning er et fælles projekt mellem Hospitalsenhed Midt og Viborg Kommune. Der er i oplægget fokus på de kommunikative elementer af projektet. v/ Maila Tandrup, omsorgschef i Viborg Kommune, og Helle Skytte, chefsygeplejerske, Kirurgi, Hospitalsenhed Midt Opsporing af demens – Baggrund for og erfaringer med animationsprojekt med fokus på at fange demens på et tidligt stadie. v/ Bettina Bunch-Poulsen, projektleder af Rådgivnings- og Aktivitetscenter Viborg ved Demensenheden Viborg, og Marianne Højberg, sygeplejerske, Neurologi, Hospitalsenhed Midt
- 12:00 Den kreative vej: Hvad gør du, hvis du ønsker at lave en animationsfilm?12:00- 12:30De vigtigste fund fra vidensopsamlingen på animationsstrategien er blevet bearbejdet til en let tilgængelig guide målrettet sundhedsprofessionelle, der har ønske om at lave en animationsfilm, men ikke har prøvet det før. Hvordan kommer du bedst fra start? Hvad skal du være opmærksom på? Hvordan får du mest ud af pengene? Få svarene her! v/ Josephine Fenge Birk Nielsen, vidensformidler, Kommunikation, Hospitalsenhed Midt
- 12:30 Opsamling og afslutning12:30- 13:00Opsamling og afslutning
Detaljer om virtuelt event
RUN
Event er overstået!
Tid
(Mandag) 09:00 - 13:00
Billet
Tilmeld
Partnere
Beskrivelse
Vi skyder festivalen i gang med en officiel åbningsreception i Tinghallen, hvor vi byder velkommen, og takker vores samarbejdspartnere, sponsorer og interessenter. Festivalleder Jane Lyngbye Hvid Jensen byder velkommen og præsenterer
Beskrivelse
Vi skyder festivalen i gang med en officiel åbningsreception i Tinghallen, hvor vi byder velkommen, og takker vores samarbejdspartnere, sponsorer og interessenter.
Festivalleder Jane Lyngbye Hvid Jensen byder velkommen og præsenterer årets program. Ved åbningen har vi inviteret instruktøren af sidste års VAF Best Feature Award vinder, Jonas Poher Rasmussen. Med sin film Flugt, satte han fokus på det desværre evigt aktuelle tema om krig, flugt og mennesker i nød. I år sætter han rammerne for et stærkt festivalprogram, og følger med til åbningsfilmen 2022, Where is Anne Frank?, instrueret af Ari Folman.
Efter talerne bliver der serveret forfriskninger.
Arrangementet kræver invitation.
Tid
(Mandag) 15:00 - 16:00
Billet
Eventet er lukket og kræver invitation
Relaterede events
Kaptajnens Hjerte
01/10/2022 17:00 - 18:45ANIMOK: Film x Dialog - Sammen skaber vi forandring
27/09/2022 09:00 - 10:30My Neighbor's Neighbors
27/09/2022 20:00 - 21:45My love affair with marriage
30/09/2022 20:00 - 22:00Archipel
28/09/2022 18:00 - 19:30Where is Anne Frank? - Åbningsfilm - Premiere
26/09/2022 16:00 - 18:00Beskrivelse
Animated Learning Konferencen er en årlig tilbagevendende begivenhed, med fokus på film- og medieforståelse i skolesystemet. Dette års konference omhandler kreativitet og kritisk tænkning i en digital tidsalder, og hvordan
Beskrivelse
Animated Learning Konferencen er en årlig tilbagevendende begivenhed, med fokus på film- og medieforståelse i skolesystemet. Dette års konference omhandler kreativitet og kritisk tænkning i en digital tidsalder, og hvordan vi arbejder med disse.
Konferencen byder på talks og workshops centreret omkring de følgende spørgsmål:
- Hvad betyder det at være kritisk tænkende i en digital alder?
- Hvordan kan kreative indlæringsmiljøer lede til mere kritisk tænkende børn og unge?
- Hvilket ansvar har pædagoger, lærere og visuelle professionelle i deres arbejde i en digital tidsalder?
Program
8:30 – 9:00 checking-in and coffee
9:00-9:15 Welcome – Laura Søndergaard Isaksen, Animated Learning Lab – The Animation Workshop/VIA
9:15-10:15 Critical creativity – Jeppe Bundsgaard, professor of Language Arts Didactics at Danish School of Education, Aarhus University.
10:15-10:30 Coffee break
10:30-11:15 Fact-checking visual manipulations – by Nikolaj Rodkjær Kristensen – Tjekdet
11:15-12:00 Lunch
12:00-16:00 workshops including breaks, cakes and coffee – Workshops (mere info længere nede på siden)
Arrangementet kræver tilmelding
Program
- 29/09/2022
- - Workshop 1: Philosophical thinking and creative filmmaking -- -In this workshop the participants will be working both philosophically and creative. It is based on one or more phenomenas that we recognize from our everyday life and which simultaneously have been object for philosophical wondering through history, for example happiness, evil, freedom, friendship and courage. Through various philosophical exercises, aesthetic-creative processes and conversations rooms, the participants will look into which perspectives and dilemmas that are combined to the phenomena. It can be questions about what happiness is, are humans born evil, is freedom a goal for life, is friendship something you can choose and is courage better than fear. In film production the participant will show how the philosophical questions and dilemmas appears in concrete and recognizable everyday situations.The entire workshop is organized so that it can be used with children in different age groups afterwards. With Lho Høiris and Louise Nabe-Nielsen from Rum for Undren and animator Tina Klemmensen. Rum for Undren’s vision is to create a space for children and young people’s wondering and philosophical thoughts in schools and institutions. We develop teaching materials and hold courses for teachers and pedagogues with focus on philosophy with childrens and youngsters. Rum for Undren consist of architect and artist Lho Høiris and philosophical practitioner and cand.pæd. Louise Nabe-Nielsen. Learn more from our website: rumforundren.dk and our facebook facebook.com/rumforundren.
- - Workshop 2: STOP. THINK. CHECK IT!-- -(This workshop will be held in Danish.) This workshop is split in two parts. From 12.00-14.00 with Nikolaj Rodkjær Kristensen from Tjek Det and from 14.00-16.00, Rebecca Sørensen and Munib Kardasevic from Enigma. In this workshop we’ll investigate how to teach and engage students in critical thinking and fact checking. You’ll get hands on experience with the Danish learning platform: STOP. THINK. CHECK IT! which you can use in your own practice. The learning platform engages students through podcasts, videos and hands on activities. The aim is to strengthen their digital literacy by providing them with tools to identify mis-, des- and malinformation. Short explainer videoes introduces the themes and the podcast series, ’Digital Detective’ follows a danish fact checker from Tjek Det in his investigation of real life cases through 7 episodes. The hands on activities focuses on the use of fact checking tools. The students produce their own fake information based on criterias typically found in mis-, des- and malinformation. Finally they fact check each others productions with the tools that Tjek Det also uses professionally. In this workshop you’ll experience the activities first hand as you are put in the role of the students. Target group: Teachers of students age 14-18 years old.
- - Workshop 3: DIGITAL PLAY AND STOP MOTION ANIMATION IN DAYCARE-- -In this immersion workshop, Camil Hesse will give a thorough introduction to his world as a facilitator of play, creativity and developmental work with digital media as play tools. Focusing on play processes with stopmotion animation and film on iPad, we will explore the possibilities for didactic work with language, well-being, culture and personal development in day care. During the workshop, we will test the two creative apps Stopmotion Studio and PuppetPals directors cut, which are easy to use for both adults and children and have great play potential. There will also be the opportunity to try out different types of iPad stands if you would like to invest in these aids, and there will be time to share experiences with both participants and the presenter. After the workshop, you will be able to implement digital play and animation production activities in your institution on your own. Bring an iPad and make sure you can install the apps or download the apps in advance.
- - Workshop 4: TINKERQUBE MOVIEMAKING PLAYGROUND-- -The TinkerQube is a wooden wireframe/space for instantly constructing scenographies, project environments, machines, experiments and other physical fun in more dimensions. The cubes works fine as a tinkering filmstudio for creating stop motion, multi-camera footage, jigs, rolling backgrounds etc. in a fun, engaging and hands-on way. At the workshop/micro adventure playground, we will play with building a movie with scenes, jigs, lights, narrative processes etc. A co-creative frame by frame animation made by participants at the conference. Feel free to jump in and out of the story and make exactly what part you want. The TinkerQube is open from all sides and all ideas. Join us!
- - Workshop 5: MAMA LIGHTHOUSE AND PROBLEM-SOLVING CHARACTERS-- -With Martin Spenner and Sia Søndergaard The Animation Workshop/VIA UC and the Danish production company Lommefilm (Pocketfilm) has co-worked in development of the material Mama Lighthouse. The target group for the material are students age 7 – 10 years old. With a mixture of professional animation film and the students own produced films, Mama Lighthouse reminds us that we are all connected and obliged in relation to each other. The workshop is a hands-on workshop and teaches all participants how to use the Mama Lighthouse material on their own.
- - CRITICAL THINKING IN FILM AND MEDIA LITERACY-- -This workshop track consists of a speak from The Danish Film Institute and a number of short presentations from partners in film literacy who will present their daily work or specific projects. There will also be time for a common discussion focusing on the responsibilities and ethics working with film and media literacy in a digital age. We will raise the question what do we need to be aware of to make sure that children and youth will gain the right sense of judgement in the digital age? Together with Mads Møller Tommerup Andersen, we will collect the answers and after the conference make them into an article to share with the participants and we will encourage the participants to keep the discussion alive by inviting them into a think tank in film and media literacy. Facilitators: Laura Søndergaard Isaksen and Mads Møller Tommerup Andersen.
Tid
(Torsdag) 08:03 - 16:00
Billet
Tilmeld dig her
Relaterede events
Animated Music
27/09/2022 13:00 - 19:00Hvor er Anne Frank
29/09/2022 17:00 - 19:00ANIMOK: Dansk animation for unge
28/09/2022 08:30 - 09:30ANIMOK: Film x Dialog - Sammen skaber vi forandring
27/09/2022 09:00 - 10:30Sci-vi Filmvisning
30/09/2022 15:30 - 16:15Sci-Vi Konference 2022
30/09/2022 09:00 - 17:00Animated Health konference 2022
26/09/2022 09:00 - 13:00ANIDOX:VR Seminar
Beskrivelse
Creative Media Industry Forum (CMIF) er et årligt branchemøde for animationsproducere med fokus på indholdsproduktion og markedstendenser samt networking og erfaringsudveksling. Konferencen fokuserer i 2022 på indhold til streamingtjenester, original
Beskrivelse
Creative Media Industry Forum (CMIF) er et årligt branchemøde for animationsproducere med fokus på indholdsproduktion og markedstendenser samt networking og erfaringsudveksling.
Konferencen fokuserer i 2022 på indhold til streamingtjenester, original IP og hvordan man engagerer et særligt publikum i flere formater. Der er besøg af 3 spændende key note speakers, og der bliver rig mulighed for networking og at stille spørgsmål. Eventet planlægges i samarbejde med Animation Denmark.
- SPEAKERS
- Phil Rynda – Former Head of Netflix Animation – The Power of IP
- Felicia Jackson – Director, This Festival – Young Adult Audiences
- Julie Lind-Holm Hansen – Editor for Kids Animation, DR – DR Animation Strategy
C-MIF præsenteres i samarbejde med Vision Denmark og er støttet af Uddannelses- og Forskningsministeriet
Program
- 29/09/2022
- 09.00 Check-in og registrering09.00- 09.30-
- 09.30 Velkomst og introduktion09.30- 09.45V. Kasper Kruse, Leder af The Animation Workshop
- 09.45 Viborg Visuals09.45- 10.00Betina Engholm, CEO, Viborg Visuals
- 10.00 Kaffe og networwking10.00- 10.15-
- 10.15 The Power of IP - w. Phil Rynda10.15- 11.00Phil Rynda is an Emmy Award winning animation executive, artist, and educator. With a career spanning over 20 years, he has worked across series, features, and games. Phil was foundational in building Netflix Animation Studio whose productions include The Seabeast, Maya and the Three, Cuphead, and Battlekitty. He was the first person hired by Netflix dedicated to creating the studio and served as leadership across numerous teams as the studio grew into the thousands. In this presentation, Phil will discuss challenges producers and buyers face when creating and assessing projects. He will talk about the power of IP and how to best serve audiences who are now engaging with content in numerous formats and settings. Phil will share his own observations and anecdotes from his experiences as both executive and artist and give a unique insight into the mentality of the buyer through the eye of a creative mind.
- 11.00 Q&A med Phil Rynda11.00- 11.20-
- 11.20 Kaffepause11.20- 11.30-
- 11.30 Young Adult Audiences - w. Felicia Jackson11.30- 12.30TV series for the youth offer so much more than simple entertainment. The best and most popular series both represent culture and create it all at once. Of course, TV series often mirror the time and era in which they are created, but they also manage to kickstart and amplify significant societal trends. In her presentation, Felicia Jackson, Director of This Festival, will focus on five different generations – from Generation X and onwards. She will deliver a both captivating and entertaining analysis of the symbiotic relationship between the preferred TV series within each generation and the realities they are part of. You will hear about characters – such as Brandon and Brenda from Beverly Hills 90210 as well as Wilhelm and Simon from Young Royals – and learn what five generations’ worth of youth-oriented TV series tell us about the world we all inhabit.
- 12.30 Lunch12.30- 13.30-
- 13.30 DR Animation Strategy - w. Julie Lind-Holm Hansen13.30- 14.30Julie Lind-Holm began her work as a producer in 2011. In 2014 she was employed by Anders Morgenthaler and Mikael Wulff's production company New Creations. Julie had her feature film debut as a producer with 'I Am Here' (2014) by Anders Morgenthaler. Most recently, she produced 'Mugge & Vejfesten' (2019) by Anders Morgenthaler and Mikael Wulff. She has also produced TV series such as 'Anton90' (2015) and 'Perfekte steder' (2017-2019). Julie currently works as Editor for Kids Animation at DR Animation. In her talk Julie will introduce DR's animation strategy NB: this talk will be in Danish
Tid
(Torsdag) 09:00 - 15:30
Sted
Parolesalen
Kasernevej 8-10
Billet
Tilmeld dig ved at skriv til elena@noerlum.com
Talere til dette event
-
Phil Rynda
Phil Rynda
Phil Rynda is an Emmy Award winning animation executive, artist, and educator. With a career spanning over 20 years,
he has worked across series, features, and games. Phil was foundational in building Netflix Animation Studio whose
productions include The Seabeast, Maya and the Three, Cuphead, and Battlekitty. He was the first person hired by
Netflix dedicated to creating the studio and served as leadership across numerous teams as the studio grew into the
thousands.
Partnere
Beskrivelse
ANIDOX:VR is an annual exhibition of non-fiction works in virtual reality and new media platforms. Hosted by the Viborg Animation Festival, ANIDOX:VR includes screenings, discussions, and events geared toward professional
Beskrivelse
ANIDOX:VR is an annual exhibition of non-fiction works in virtual reality and new media platforms. Hosted by the Viborg Animation Festival, ANIDOX:VR includes screenings, discussions, and events geared toward professional filmmakers and the general public alike.
The ANIDOX:VR jury awards a jury prize, celebrating the best of factual storytelling and craftsmanship. The highlight of ANIDOX:VR 2022 is a dedicated ANIDOX Seminar programme with expert guests, artists and key figures from the art-meets-technology landscape – followed by a ‘meet the artists’ drinks & networking event. Seminar guests have the opportunity to attend the ANIDOX:LAB Project Pitch – where international directors present works-in-progress and get feedback from our panel of experts!
Guest panel
Uri Kranot – Curator and moderator
ANIDOX, The Animation Workshop / VIA
Uri is a multimedia artist and co-founder of ANIDOX. He holds a key position at The Animation Workshop’s Bachelor education as Adjunct Professor, alongside his work as researcher in the Center for Visual Storytelling. He is a member of the Academy of Motion Picture Arts and Sciences and the Académie des César. His works have been recently honored with the Grand Jury Prize for Best VR Immersive Work at the 77th La Biennale di Venezia and Best Immersive XR at the 74th Cannes Film Festival.<
Simon Løvind – Jury and guest panel
Head of Games & Digital Media, Danish Film Institute.
Simon Løvind is head of the unit for Games & Digital Media at the Danish Film Institute. He is the commissioning editor and has been running and defining the cultural support scheme for games at the Danish Film Institute for more than 10 years. He has a work background in interaction design as well as game design and also produced interactive installation art. Simon has taken part in ANIDOX since 2019.Klara Nilsson Grunning– Jury and guest panel
Film commissioner, Norwegian Film Institute
Emmy Award winning Klara Nilsson Grunning is a freelance content, production, distribution, financing consultant and executive producer for film, TV and cross media world-wide. Currently she is a film commissioner at the Norwegian Film Institute, previously she has been the documentary consultant at the Swedish Film Institute. Before which, she worked five years as the commissioning editor for documentary feature and short films at the Royal Danish Film Institute. Klara has been shaping and supporting ANIDOX projects since 2012.
Mathieu Gayet – Jury and guest panel
Commissioning editor, programmer and media producer
Mathieu is founder of XRMust, a new media outlet dedicated to immersive storytelling, with an international and professional audience of creators, producers and curators from the XR industry. He is also the curator of a 3-days workshop in Angoulême, Immersity, which invites +100 creative people from the immersive industry to discuss the future of the XR storytelling.
Guest Artists
David Adler – Guest panel
Director of End of Night
David is a story-teller and his work is most often rooted in particular historical periods or events. Graduate of the National Film School of Denmark after having attended the Visual Arts & Design program at the Vancouver Film School. David is also an ANIDOX:LAB Alumni and guest speaker. His latest work ‘End Of Night’ was awarded at Venice Film Festival in 2021.
Pedro Harres – Guest panel
Director of From The Main Square
Pedro is a Brazilian director, scriptwriter and installation artist based in Berlin. Born in the city of Porto Alegre in 1984, he graduated in Cinema at UNISINOS, Philosophy at UFRGS and holds a master’s degree from Babelsberg Film Universitaet Konrad Wolf. His project ‘From the main Square’ has been awarded at Venice Film Festival in 2022.
Emma Roberts and Ben Joseph Andrews – Guest panel
Producer / Director team of Gondwana
Emma and Ben Joseph Andrews are a producer/director duo working in location-based virtual realities. Their work merges immersive technologies within bespoke sensory environments to generate unique experiences that verge on the transcendent and sublime.
Their collaboration began with The Moon Is Gone And All The Kings Are Dead, commissioned for the 50th anniversary of the Victorian College of the Arts. The duo has also completed two projects for City of Melbourne: sci-fi installation all the stars they bleed together (2016) and STARLESS (2017). Their latest production Gondwana, has been highly acclaimed and is currently touring internationally.
ANIDOX is a part of The Center for Animation, Visualization and Digital Storytelling, The Animation Workshop / VIA University College.
Supported by: The Danish Ministry of Research & Education, The Danish Film Institute and The Norwegian Film Institute, The West Danish Film Fund.
ANIDOX:LAB is supported by Creative Europe MEDIA
Tid
(Torsdag) 13:00 - 16:30
Billet
Relaterede events
TORUS
27/09/2022 14:00 - 18:00Phenomenal Sculpture Garden - Esthesis
30/09/2022 14:00 - 18:00UNDERSEA
24/09/2022 10:00 - 17:00Archipel
28/09/2022 18:00 - 19:30Superflex - Psychoplankton - Udstilling
28/09/2022 13:00 - 17:00VAF prisoverrækkelse 2022
01/10/2022 19:30 - 22:00ANIDOX:VR Award udstilling
01/10/2022 10:00 - 18:00Expanded Animation LAB 2022
28/09/2022 10:00 - 17:0029sep18:3021:00MeatUp!#GAMEDEV TALKS & NETWORKING in the flesh 0 Tilføj favoritliste
Beskrivelse
Talks og netværksevents for den danske spilindustri. MeatUp! Har forberedt et væld af talks og netværksarrangementer for spiludviklere og gaming communities efter arbejdstid MeatUp er stedet, hvor du møder andre fra
Beskrivelse
Talks og netværksevents for den danske spilindustri. MeatUp! Har forberedt et væld af talks og netværksarrangementer for spiludviklere og gaming communities efter arbejdstid
MeatUp er stedet, hvor du møder andre fra spilbranchen – in the flesh. Der er inviteret spændende branchefolk, der vil fortælle om deres arbejde og ideer. Du får mulighed for at møde en bred række af professionelle og startups. Her er det netværk og udveksling, der er i centrum, når vi byder til en hyggelig fyraften med masser af spil-nørderi.
Mød bl.a.
-
- Søren Lundgaard – CEO, Ghostship Games
- Tatu Petersen-Jessen – Senior Art Director, Rovio Entertainment – Taking IP from small screen to big screen
- Nina Kelstrup – Chief People Officer, Funday Factory – Building a Value Based Games Studio in 2022
Tak til Ghost Ship Games, Game Hub Scandinavia, Game Hub Denmark, Viborg Animationfestival og Viborg Game Expo
Tid
(Torsdag) 18:30 - 21:00
Billet
Tilmeld dig her
Relaterede events
ANIDOX:VR Pitch & Network
29/09/2022 13:00 - 16:30CAVE 2.0
29/09/2022 09:30 - 16:00Unreal Engine Workshop - Games
29/09/2022 09:00 - 13:00TORUS
27/09/2022 14:00 - 18:00Phenomenal Sculpture Garden - Esthesis
01/10/2022 14:00 - 18:00UNDERSEA
24/09/2022 10:00 - 17:00Unreal Engine Workshop - Animation
26/09/2022 09:00 - 13:00Superflex - Psychoplankton - Udstilling
30/09/2022 13:00 - 17:00VIBORG Game EXPO
01/10/2022 10:00 - 20:00Artist Alley
02/10/2022 10:00 - 16:00ANIDOX:VR Award udstilling
01/10/2022 10:00 - 18:00Expanded Animation LAB 2022
29/09/2022 10:00 - 17:00Beskrivelse
Dette års Sci-Vi konference fokuserer på visualisering og animation i videnskabsformidling, i år under overskriften “SYMBIOSIS-Imagination and visualization as interdisciplinary field of exploration”. Sci-Vi er et initiativ på The Animation
Beskrivelse
Dette års Sci-Vi konference fokuserer på visualisering og animation i videnskabsformidling, i år under overskriften “SYMBIOSIS-Imagination and visualization as interdisciplinary field of exploration”. Sci-Vi er et initiativ på The Animation Workshop/VIA UC, som har til formål at udforske og udfolde visuel videnskabsformidling som et felt. Sci-Vi-konferencen faciliterer i denne sammenhæng videnudveksling og netværk mellem forskere indenfor forskellige felter og visuelle storytellers. Her arbejder vi med visuel videnskabsformidling som disciplin.
Dette års Sci-Vi-konference fokuserer på visualisering af videnskab som interdisciplinært felt. For at være modstandsdygtige som mennesker skal vi være i stand til at forestille os nye meningsfulde fremtider, både for at kunne følge med i livets udvikling og selv være i stand til at påvirke denne udvikling. Dette gælder ikke mindst forskere, som bevæger sig ind på ukendt land for at undersøge det vi endnu ikke ved, men måske akkurat aner. Gennem historien har forskere arbejdet tæt sammen med visuelle storytellers og kunstnere, både for at styrke deres egen forestillingsevne og fantasi og for at forbedre deres kommunikation og formidling af deres resultater og teser til offentligheden og investorer. På dette års Sci-Vi konference vil vi fortsætte denne tradition for brobygning mellem forskere og visuelle storytellers, når vi deler erfaringer om disse tværfaglige samarbejder. Fremtiden skaber vi sammen, i symbiose, og for at kunne være modstandsdygtige som mennesker, se potentiale, være visionære, og overkomme forandringer må vi bygge bro imellem forskellige vidensfelter og dele vores verdensbilleder.
Husk at du også kan deltage i Sci-Vi filmscreening samme dag. Se programmet her
Sci-Vi konferencen er støttet af Vision Denmark og Uddannelses-og Forskningsministeriet
Tid
(Fredag) 09:00 - 17:00
Sted
Parolesalen
Kasernevej 8-10
Billet
Relaterede events
Talere til dette event
-
Ágota Végső
Ágota Végső
PhD student in Digital Media at NOVA FCSH Lisbo
Ágota Végső, PhD student in Digital Media at NOVA FCSH Lisboa. Ágota is a Hungarian animated film director, illustrator, and producer. She finished her studies at the Moholy – Nagy University of Art and Design, MOME, in Budapest. Since 2014 she has worked for The Animation Workshop/VIA University College as a production manager and producer, leading a collaboration with TED-ed. She is part of the Sci-Vi initiative in Viborg Denmark. Currently, she is investigating the vital role of animation in science communication as a Ph.D. student at NOVA University Lisbon.
PhD student in Digital Media at NOVA FCSH Lisbo
-
Alexander Jonassen
Alexander Jonassen
Journalist & Editor at DR Nyheder
Alexander Jonassen is a Danish journalist, who works at the explainer editorial office at DR Nyheder. He has previously worked at the Danish daily Politiken and lived and worked in Australia
Journalist & Editor at DR Nyheder
-
Anders Monrad Rendtorff
Anders Monrad Rendtorff
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff is an experienced Communications director. He co-wrote the book Forskningskommunikation with Gitte Gravengaard and has since made numerous key notes, courses and has advised communicators and researchers on a variety of institutiions within Higher Education on the topic of Research Communication
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
-
Aurelija Armoskaite
Aurelija Armoskaite
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
Aurelija Armoskaite, Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
-
Claus Sandgaard
Claus Sandgaard
Exhibition Architect & Project Manager
I am a trained architect and have worked with retail and brand design in London for several years.
Since 2013 I have worked at Moesgaard Museum as an exhibition architect and project manager. Here I have designed numerous internal and external exhibition projects.
I wish to elaborate on the exhibition production at Moesgaard Museum from idea to reality. The museum exhibition development is a constant interaction between many disciplines, all focusing on story telling in a physical space. An exhibition project usually consists of three elements. The first element is the historic content consisting of artefacts, knowledge and written stories. The second element is a designed and staged exhibition space in which the guest can move around. The third element is a range of media in the form of sound, image, animation, and interaction. All the individual elements must have space but also coexist and interact.Exhibition Architect & Project Manager
-
Jakob Skov Jakobsen
Jakob Skov Jakobsen
Journalist & Editor at DR Nyheder
Jakob Skov Jakobsen is a Danish journalist, who works as an editor at the explainer editorial office at DR Nyheder. Jakob has been with DR Nyheder for several years, and has previously worked at TV 2.
Journalist & Editor at DR Nyheder
-
Mathias Foot
Mathias Foot
Visual Designer and Lecturer
Mathias Foot is a lecturer at the Muthesius Academy of Fine Arts and Design in Kiel, Germany.
He is teaching 3D Design and Motion Graphics at the Information Design department.
Furthermore he is a freelance Designer and Mentor in the fields of Motion Design and UX / Spatial Design.
Visual Designer and Lecturer
-
Peter Vistisen
Peter Vistisen
MSc, PhD - Lektor ved Aalborg Universitet
“Science Visualization is an important part of the dissemination of knowledge across different audiences. However, the skill is rarely taught formally when scientists are educated through neither PhD programs or assistant professorshop courses. In the SciVi community we have experimented with developing new types of courses, which teaches scientist to think like producers, and prepare them to engage in collaborations with visual artist. In this talk we will discuss the models tested so far, and how we in the not so distant future might imagine science visualization as an integrated part of the research process itself.”
MSc, PhD - Lektor ved Aalborg Universitet
-
Sia Søndergaard
Sia Søndergaard
project manager The Animation Workshop / VIA University College
Project manager and Producer at The Animation Workshop / VIA University College in the departments Research, Development and Projects + Center for Animation, Visualization and Digital Storytelling (www.animwork.dk). Sia is the Head of the Sci-Vi initiative – Science Visualization (www.scivi.dk), and project manager in the pedagogical department Animated Learning Lab.
project manager The Animation Workshop / VIA University College
-
Simon Ball
Simon Ball
filmmaker and animator
Simon is an award winning filmmaker and animator working across abstraction, documentary and commercial projects. His abstract works, in collaboration with Zai Tang, have screened and exhibited internationally. His animated documentary films, in collaboration with scientists at the Dementia Research Centre, London, have been awarded and screened widely at animation and short film festivals. He has over ten years experience as a freelance animator and motion designer, spanning broadcast, film and commercial projects.
filmmaker and animator
-
Sophie Hjerl
Sophie Hjerl
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Sophie Hjerl works primarily with Virtual Reality often in an installational context. In her VR pieces she examines how the viewer can be placed ‘inside’ the art piece itself.
She works with what she calls: ‘The body as consciousness in space’. She defines this as one of VR’s strongest virtual and spatial possibilities.
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Partnere
oktober
Beskrivelse
“Whats cooking
Beskrivelse
“Whats cooking in DK” er et tilbagevendende program med fokus på dansk animation på VAF. Dette år tager vi pulsen på dansk animerede tv-serier, hvor I kan få et særligt indblik i, hvilken udvikling og succeser, der ligger gemt i danske animerede tv-serier produktioner.
Animerede tv-serie er stadig et helt centralt format/indhold i børne-tv i dag, om det så foregår på de nationale broadcasters eller på de store kommercielle streamingtjenester. Men markedet er stadig domineret af udenlandsk indhold, hvilket betyder, at der mangler dansk animation til børn og unge, som de kan relatere til i det, det tager afsæt i deres liv i en dansk kultur.
Med blandt andet DR’s store satsning og Animation Denmark arbejde for at styrke og sikre dansk indhold, sker der nu en rivende udvikling indenfor dansk animation. Ideerne er mange og drømmene og ambitionerne er store hos både producere og filmskaberne. Men hvor langt er vi? Hvad er potentialerne? Og hvad har producenterne og filmskaberne brug for, for at kunne udfolde de skjulte succeser i dansk animation?
På programmet er:
- KENDER DU HENDE – Copenhagen Bombay, Karla Von Bengtson
- Team Nuggets – Sparre Productions, Irene Sparre
- Hunden Ib – Minicosmos, Henrik Danstrup Holst
- Hullet i Hækken – Esben Toft Jakobsen, Petter Lindblad & Mette Ilene
Fra Filmværkstedet Open Workshop præsenteres følgende projekter:
- Esse og Rolf – Katrine Glenhammer
- Aisha and old man Arthur – Niels Andersen
- Rille og Julia – Jonas Hjolman
- The legend of the great skull – Lamberto Anderloni & Maria Kruse Gaardbo
Efterfølgende har du mulighed for at deltage i screeningen af nominerede film i kategorien Open Workshop Danish Talent, og i pausen møde Den Danske Animationssammenslutning, ANIS, samt Danske Filminstruktører.
Tid
(Lørdag) 12:30 - 14:30
Billet
Book billetter her
Beskrivelse
VAF ønsker at takke alle skaberne ved dette års festival, og fejre det mod det kræver, at dele sit værk med publikum og jury. De nominerede film er blevet bedømt
Beskrivelse
VAF ønsker at takke alle skaberne ved dette års festival, og fejre det mod det kræver, at dele sit værk med publikum og jury. De nominerede film er blevet bedømt af årets professionelle juryer, der også udnævner vinderne.
VAF modtager animationsfilm fra filmskabere fra hele verden med stærke budskaber og fortællinger, der belyser aktuelle temaer, tendenser og udfordringer. Det er film, som man nødvendigvis ikke ville kunne se i biografen eller på diverse streamingtjenester. Derfor hylder VAF Awards de unikke filmoplevelser, om det så er kortfilm eller featurefilm. Vi er altid dybt taknemmelig for filmskaberens mod og kreative trang til at skabe så fantastiske animationsfilm.
I år uddeler vi priser for:
- VAF Best Feature
- VAF Best Short
- VAF Best Experimental
- VAF Best Graduation Film
- VAF Best Commissioned Work – NY!
- Open Workshop Best Danish Animated Short
- ANIMOK School Competition
- ANIDOX:VR Award
Læs mere om priserne og jury her
Tid
(Lørdag) 19:30 - 22:00
Nordisk Film biografer FotoramaTingvej 22, 8800 ViborgBiografen ligger centralt i Viborg, og kan byde på alt fra popcorn til gode parkeringsforhold.
Billet
Spor
Alle
Animok
Culture
Film
Industry
Type
Alle
Lukket event
Konference / seminar
Udstilling
Experience
Gratis
Spil og games
Konkurrenceprogram
Familie og børn
Mød skaberen
Online
Branche
Filmvisning
Talks / Q&A
VAF Artist
Workshop
Sted
Alle
Arsenalet
BDO Lounge
Billedskolen
Borgvold
Bruunshåb Gamle Papfabrik
Bruunshåb Gamle Papfabrik
Cinema4 i Skive
De Frivilliges Hus
Det Gamle Rådhus
Flyfabrikken
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Rådhusparken
Rådhusparken
The Animation Workshop
Tinghallen
Værkstedsscenen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg City Hall
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Viborg Rådhus
september
Beskrivelse
Animated Health er en årligt tilbagevendende konference for sundhedsprofessionelle med formål om at give et spændende indblik til en brugervenlig sundhedssektor, hvor animation og andre visuelle virkemidler bruges som redskaber
Beskrivelse
Animated Health er en årligt tilbagevendende konference for sundhedsprofessionelle med formål om at give et spændende indblik til en brugervenlig sundhedssektor, hvor animation og andre visuelle virkemidler bruges som redskaber i formidlingen til borgerne. Animated Health giver dig kort sagt alt det bedste om animation i sundhedssektoren med kobling til digitale trends.
Hvorfor overhovedet bruge animation i sundhedssektoren?
Evnen til at tilegne sig, vurdere og bruge sundhedsinformationen er kernen i alle gode dialoger og forløb for patienter og pårørende. Ofte kaldes det for sundhedskompetence eller health literacy. Lav sundhedskompetence øger risikoen for fejl, genindlæggelser og dårligere forløb. Det er problematisk for både den enkelte og for sundhedsvæsenet.
Animation og visuel formidling er et effektivt og enkelt redskab til at understøtte bedre sundhedskompetence i en verden med stigende kompleksitet i behandlingsforløb på tværs af sektorer og større forventninger blandt borgerne til at få rette information på rette tidspunkt i en form, der er let tilgængelig og nem at forstå. Med Animated Health 2022 sætter vi fokus på det visuelle aspekt i at styrke borgernes sundhedskompetencer med animation og visuel formidling gennem spændende oplæg fra forskellige dele af sundhedssektoren.
Konferencen foregår online
Program
- 26/09/2022
- 09:00 Velkomst og præsentation af dagens program09:00- 09:15Velkomst og præsentation af dagens program
- 09:15 Fremtidens sundhedspraksis med fokus på teknologiske og digitale hjælpemidler09:15- 10:00Oplæg med Andreas Pihl, læge, forsker og medforfatter på bogen "Doktor Hansen har set sin sidste patient", der giver sit bud på fremtidens sundhedspraksis med fokus på teknologiske og digitale hjælpemidler. v/ Andreas Pihl, læge, Roche Diagnostics
- 10:00 De vigtigste fund fra vidensopsamlingen i animationsstrategien mellem Hospitalsenhed Midt og Viborg Kommune10:00- 10:15Sideløbende med første fase af animationsstrategien mellem Hospitalsenhed Midt og Viborg Kommune er der kørt en vidensopsamling af Forskningsenheden under Center for Planlagt Kirurgi, Hospitalsenhed Midt. Dels med henblik på at få viden om, hvilke formater og kreative til- og fravalg der som minimum skal til for at løfte borgernes vidensoptag. Dels for at generere viden om, hvordan man mest effektivt kan producere animation i samarbejde mellem animatorer og sundhedsprofessionelle og med inddragelse af borgere. v/ Line Borreskov Dahl, konstitueret leder af Forskningsenheden, Center for Planlagt Kirurgi, Hospitalsenhed Midt
- 10:15 Børn og unge10:15- 11:00Diabetes og mine følelser – Baggrund for og erfaringer med animationsprojekt om det følelsesmæssige i at få diabetes som barn i alderen 9-12 år. v/ Malene Kirstine Hovgaard Thomsen, sygeplejerske, Børn og Unge, Hospitalsenhed Midt, og Marianne Eg, udviklingssygeplejerske, Børn og Unge, Hospitalsenhed Midt. Børn til forældre indlagt på intensiv - Intensivafdelingen har er fokus på vigtigheden af at informere og inddrage børn, unge og pårørende til indlagte. I processen har de brugt animation som formidlingsværktøj. v/ Anne Sophie Ågård Klinisk sygeplejespecialist og ekstern lektor, Aarhus Universitetshospital Begge film er udviklet af Per Freundlich Andersen fra Freundlich Design Studio, som også deltager i præsentationen.
- 11:00 Pause11:00- 11:15Pause
- 11:15 Ældre borgere11:15- 12:00Hvordan kommunikeres om et tabubelagt emne som demenssygdom og døden. Projekt Livets Afslutning er et fælles projekt mellem Hospitalsenhed Midt og Viborg Kommune. Der er i oplægget fokus på de kommunikative elementer af projektet. v/ Maila Tandrup, omsorgschef i Viborg Kommune, og Helle Skytte, chefsygeplejerske, Kirurgi, Hospitalsenhed Midt Opsporing af demens – Baggrund for og erfaringer med animationsprojekt med fokus på at fange demens på et tidligt stadie. v/ Bettina Bunch-Poulsen, projektleder af Rådgivnings- og Aktivitetscenter Viborg ved Demensenheden Viborg, og Marianne Højberg, sygeplejerske, Neurologi, Hospitalsenhed Midt
- 12:00 Den kreative vej: Hvad gør du, hvis du ønsker at lave en animationsfilm?12:00- 12:30De vigtigste fund fra vidensopsamlingen på animationsstrategien er blevet bearbejdet til en let tilgængelig guide målrettet sundhedsprofessionelle, der har ønske om at lave en animationsfilm, men ikke har prøvet det før. Hvordan kommer du bedst fra start? Hvad skal du være opmærksom på? Hvordan får du mest ud af pengene? Få svarene her! v/ Josephine Fenge Birk Nielsen, vidensformidler, Kommunikation, Hospitalsenhed Midt
- 12:30 Opsamling og afslutning12:30- 13:00Opsamling og afslutning
Detaljer om virtuelt event
RUN
Event er overstået!
Tid
(Mandag) 09:00 - 13:00
Billet
Tilmeld
Partnere
Beskrivelse
Vi skyder festivalen i gang med en officiel åbningsreception i Tinghallen, hvor vi byder velkommen, og takker vores samarbejdspartnere, sponsorer og interessenter. Festivalleder Jane Lyngbye Hvid Jensen byder velkommen og præsenterer
Beskrivelse
Vi skyder festivalen i gang med en officiel åbningsreception i Tinghallen, hvor vi byder velkommen, og takker vores samarbejdspartnere, sponsorer og interessenter.
Festivalleder Jane Lyngbye Hvid Jensen byder velkommen og præsenterer årets program. Ved åbningen har vi inviteret instruktøren af sidste års VAF Best Feature Award vinder, Jonas Poher Rasmussen. Med sin film Flugt, satte han fokus på det desværre evigt aktuelle tema om krig, flugt og mennesker i nød. I år sætter han rammerne for et stærkt festivalprogram, og følger med til åbningsfilmen 2022, Where is Anne Frank?, instrueret af Ari Folman.
Efter talerne bliver der serveret forfriskninger.
Arrangementet kræver invitation.
Tid
(Mandag) 15:00 - 16:00
Billet
Eventet er lukket og kræver invitation
Relaterede events
Kaptajnens Hjerte
01/10/2022 17:00 - 18:45ANIMOK: Film x Dialog - Sammen skaber vi forandring
27/09/2022 09:00 - 10:30My Neighbor's Neighbors
27/09/2022 20:00 - 21:45My love affair with marriage
30/09/2022 20:00 - 22:00Archipel
28/09/2022 18:00 - 19:30Where is Anne Frank? - Åbningsfilm - Premiere
26/09/2022 16:00 - 18:00Beskrivelse
Animated Learning Konferencen er en årlig tilbagevendende begivenhed, med fokus på film- og medieforståelse i skolesystemet. Dette års konference omhandler kreativitet og kritisk tænkning i en digital tidsalder, og hvordan
Beskrivelse
Animated Learning Konferencen er en årlig tilbagevendende begivenhed, med fokus på film- og medieforståelse i skolesystemet. Dette års konference omhandler kreativitet og kritisk tænkning i en digital tidsalder, og hvordan vi arbejder med disse.
Konferencen byder på talks og workshops centreret omkring de følgende spørgsmål:
- Hvad betyder det at være kritisk tænkende i en digital alder?
- Hvordan kan kreative indlæringsmiljøer lede til mere kritisk tænkende børn og unge?
- Hvilket ansvar har pædagoger, lærere og visuelle professionelle i deres arbejde i en digital tidsalder?
Program
8:30 – 9:00 checking-in and coffee
9:00-9:15 Welcome – Laura Søndergaard Isaksen, Animated Learning Lab – The Animation Workshop/VIA
9:15-10:15 Critical creativity – Jeppe Bundsgaard, professor of Language Arts Didactics at Danish School of Education, Aarhus University.
10:15-10:30 Coffee break
10:30-11:15 Fact-checking visual manipulations – by Nikolaj Rodkjær Kristensen – Tjekdet
11:15-12:00 Lunch
12:00-16:00 workshops including breaks, cakes and coffee – Workshops (mere info længere nede på siden)
Arrangementet kræver tilmelding
Program
- 29/09/2022
- - Workshop 1: Philosophical thinking and creative filmmaking -- -In this workshop the participants will be working both philosophically and creative. It is based on one or more phenomenas that we recognize from our everyday life and which simultaneously have been object for philosophical wondering through history, for example happiness, evil, freedom, friendship and courage. Through various philosophical exercises, aesthetic-creative processes and conversations rooms, the participants will look into which perspectives and dilemmas that are combined to the phenomena. It can be questions about what happiness is, are humans born evil, is freedom a goal for life, is friendship something you can choose and is courage better than fear. In film production the participant will show how the philosophical questions and dilemmas appears in concrete and recognizable everyday situations.The entire workshop is organized so that it can be used with children in different age groups afterwards. With Lho Høiris and Louise Nabe-Nielsen from Rum for Undren and animator Tina Klemmensen. Rum for Undren’s vision is to create a space for children and young people’s wondering and philosophical thoughts in schools and institutions. We develop teaching materials and hold courses for teachers and pedagogues with focus on philosophy with childrens and youngsters. Rum for Undren consist of architect and artist Lho Høiris and philosophical practitioner and cand.pæd. Louise Nabe-Nielsen. Learn more from our website: rumforundren.dk and our facebook facebook.com/rumforundren.
- - Workshop 2: STOP. THINK. CHECK IT!-- -(This workshop will be held in Danish.) This workshop is split in two parts. From 12.00-14.00 with Nikolaj Rodkjær Kristensen from Tjek Det and from 14.00-16.00, Rebecca Sørensen and Munib Kardasevic from Enigma. In this workshop we’ll investigate how to teach and engage students in critical thinking and fact checking. You’ll get hands on experience with the Danish learning platform: STOP. THINK. CHECK IT! which you can use in your own practice. The learning platform engages students through podcasts, videos and hands on activities. The aim is to strengthen their digital literacy by providing them with tools to identify mis-, des- and malinformation. Short explainer videoes introduces the themes and the podcast series, ’Digital Detective’ follows a danish fact checker from Tjek Det in his investigation of real life cases through 7 episodes. The hands on activities focuses on the use of fact checking tools. The students produce their own fake information based on criterias typically found in mis-, des- and malinformation. Finally they fact check each others productions with the tools that Tjek Det also uses professionally. In this workshop you’ll experience the activities first hand as you are put in the role of the students. Target group: Teachers of students age 14-18 years old.
- - Workshop 3: DIGITAL PLAY AND STOP MOTION ANIMATION IN DAYCARE-- -In this immersion workshop, Camil Hesse will give a thorough introduction to his world as a facilitator of play, creativity and developmental work with digital media as play tools. Focusing on play processes with stopmotion animation and film on iPad, we will explore the possibilities for didactic work with language, well-being, culture and personal development in day care. During the workshop, we will test the two creative apps Stopmotion Studio and PuppetPals directors cut, which are easy to use for both adults and children and have great play potential. There will also be the opportunity to try out different types of iPad stands if you would like to invest in these aids, and there will be time to share experiences with both participants and the presenter. After the workshop, you will be able to implement digital play and animation production activities in your institution on your own. Bring an iPad and make sure you can install the apps or download the apps in advance.
- - Workshop 4: TINKERQUBE MOVIEMAKING PLAYGROUND-- -The TinkerQube is a wooden wireframe/space for instantly constructing scenographies, project environments, machines, experiments and other physical fun in more dimensions. The cubes works fine as a tinkering filmstudio for creating stop motion, multi-camera footage, jigs, rolling backgrounds etc. in a fun, engaging and hands-on way. At the workshop/micro adventure playground, we will play with building a movie with scenes, jigs, lights, narrative processes etc. A co-creative frame by frame animation made by participants at the conference. Feel free to jump in and out of the story and make exactly what part you want. The TinkerQube is open from all sides and all ideas. Join us!
- - Workshop 5: MAMA LIGHTHOUSE AND PROBLEM-SOLVING CHARACTERS-- -With Martin Spenner and Sia Søndergaard The Animation Workshop/VIA UC and the Danish production company Lommefilm (Pocketfilm) has co-worked in development of the material Mama Lighthouse. The target group for the material are students age 7 – 10 years old. With a mixture of professional animation film and the students own produced films, Mama Lighthouse reminds us that we are all connected and obliged in relation to each other. The workshop is a hands-on workshop and teaches all participants how to use the Mama Lighthouse material on their own.
- - CRITICAL THINKING IN FILM AND MEDIA LITERACY-- -This workshop track consists of a speak from The Danish Film Institute and a number of short presentations from partners in film literacy who will present their daily work or specific projects. There will also be time for a common discussion focusing on the responsibilities and ethics working with film and media literacy in a digital age. We will raise the question what do we need to be aware of to make sure that children and youth will gain the right sense of judgement in the digital age? Together with Mads Møller Tommerup Andersen, we will collect the answers and after the conference make them into an article to share with the participants and we will encourage the participants to keep the discussion alive by inviting them into a think tank in film and media literacy. Facilitators: Laura Søndergaard Isaksen and Mads Møller Tommerup Andersen.
Tid
(Torsdag) 08:03 - 16:00
Billet
Tilmeld dig her
Relaterede events
Animated Music
27/09/2022 13:00 - 19:00Hvor er Anne Frank
29/09/2022 17:00 - 19:00ANIMOK: Dansk animation for unge
28/09/2022 08:30 - 09:30ANIMOK: Film x Dialog - Sammen skaber vi forandring
27/09/2022 09:00 - 10:30Sci-vi Filmvisning
30/09/2022 15:30 - 16:15Sci-Vi Konference 2022
30/09/2022 09:00 - 17:00Animated Health konference 2022
26/09/2022 09:00 - 13:00ANIDOX:VR Seminar
Beskrivelse
Creative Media Industry Forum (CMIF) er et årligt branchemøde for animationsproducere med fokus på indholdsproduktion og markedstendenser samt networking og erfaringsudveksling. Konferencen fokuserer i 2022 på indhold til streamingtjenester, original
Beskrivelse
Creative Media Industry Forum (CMIF) er et årligt branchemøde for animationsproducere med fokus på indholdsproduktion og markedstendenser samt networking og erfaringsudveksling.
Konferencen fokuserer i 2022 på indhold til streamingtjenester, original IP og hvordan man engagerer et særligt publikum i flere formater. Der er besøg af 3 spændende key note speakers, og der bliver rig mulighed for networking og at stille spørgsmål. Eventet planlægges i samarbejde med Animation Denmark.
- SPEAKERS
- Phil Rynda – Former Head of Netflix Animation – The Power of IP
- Felicia Jackson – Director, This Festival – Young Adult Audiences
- Julie Lind-Holm Hansen – Editor for Kids Animation, DR – DR Animation Strategy
C-MIF præsenteres i samarbejde med Vision Denmark og er støttet af Uddannelses- og Forskningsministeriet
Program
- 29/09/2022
- 09.00 Check-in og registrering09.00- 09.30-
- 09.30 Velkomst og introduktion09.30- 09.45V. Kasper Kruse, Leder af The Animation Workshop
- 09.45 Viborg Visuals09.45- 10.00Betina Engholm, CEO, Viborg Visuals
- 10.00 Kaffe og networwking10.00- 10.15-
- 10.15 The Power of IP - w. Phil Rynda10.15- 11.00Phil Rynda is an Emmy Award winning animation executive, artist, and educator. With a career spanning over 20 years, he has worked across series, features, and games. Phil was foundational in building Netflix Animation Studio whose productions include The Seabeast, Maya and the Three, Cuphead, and Battlekitty. He was the first person hired by Netflix dedicated to creating the studio and served as leadership across numerous teams as the studio grew into the thousands. In this presentation, Phil will discuss challenges producers and buyers face when creating and assessing projects. He will talk about the power of IP and how to best serve audiences who are now engaging with content in numerous formats and settings. Phil will share his own observations and anecdotes from his experiences as both executive and artist and give a unique insight into the mentality of the buyer through the eye of a creative mind.
- 11.00 Q&A med Phil Rynda11.00- 11.20-
- 11.20 Kaffepause11.20- 11.30-
- 11.30 Young Adult Audiences - w. Felicia Jackson11.30- 12.30TV series for the youth offer so much more than simple entertainment. The best and most popular series both represent culture and create it all at once. Of course, TV series often mirror the time and era in which they are created, but they also manage to kickstart and amplify significant societal trends. In her presentation, Felicia Jackson, Director of This Festival, will focus on five different generations – from Generation X and onwards. She will deliver a both captivating and entertaining analysis of the symbiotic relationship between the preferred TV series within each generation and the realities they are part of. You will hear about characters – such as Brandon and Brenda from Beverly Hills 90210 as well as Wilhelm and Simon from Young Royals – and learn what five generations’ worth of youth-oriented TV series tell us about the world we all inhabit.
- 12.30 Lunch12.30- 13.30-
- 13.30 DR Animation Strategy - w. Julie Lind-Holm Hansen13.30- 14.30Julie Lind-Holm began her work as a producer in 2011. In 2014 she was employed by Anders Morgenthaler and Mikael Wulff's production company New Creations. Julie had her feature film debut as a producer with 'I Am Here' (2014) by Anders Morgenthaler. Most recently, she produced 'Mugge & Vejfesten' (2019) by Anders Morgenthaler and Mikael Wulff. She has also produced TV series such as 'Anton90' (2015) and 'Perfekte steder' (2017-2019). Julie currently works as Editor for Kids Animation at DR Animation. In her talk Julie will introduce DR's animation strategy NB: this talk will be in Danish
Tid
(Torsdag) 09:00 - 15:30
Sted
Parolesalen
Kasernevej 8-10
Billet
Tilmeld dig ved at skriv til elena@noerlum.com
Talere til dette event
-
Phil Rynda
Phil Rynda
Phil Rynda is an Emmy Award winning animation executive, artist, and educator. With a career spanning over 20 years,
he has worked across series, features, and games. Phil was foundational in building Netflix Animation Studio whose
productions include The Seabeast, Maya and the Three, Cuphead, and Battlekitty. He was the first person hired by
Netflix dedicated to creating the studio and served as leadership across numerous teams as the studio grew into the
thousands.
Partnere
Beskrivelse
ANIDOX:VR is an annual exhibition of non-fiction works in virtual reality and new media platforms. Hosted by the Viborg Animation Festival, ANIDOX:VR includes screenings, discussions, and events geared toward professional
Beskrivelse
ANIDOX:VR is an annual exhibition of non-fiction works in virtual reality and new media platforms. Hosted by the Viborg Animation Festival, ANIDOX:VR includes screenings, discussions, and events geared toward professional filmmakers and the general public alike.
The ANIDOX:VR jury awards a jury prize, celebrating the best of factual storytelling and craftsmanship. The highlight of ANIDOX:VR 2022 is a dedicated ANIDOX Seminar programme with expert guests, artists and key figures from the art-meets-technology landscape – followed by a ‘meet the artists’ drinks & networking event. Seminar guests have the opportunity to attend the ANIDOX:LAB Project Pitch – where international directors present works-in-progress and get feedback from our panel of experts!
Guest panel
Uri Kranot – Curator and moderator
ANIDOX, The Animation Workshop / VIA
Uri is a multimedia artist and co-founder of ANIDOX. He holds a key position at The Animation Workshop’s Bachelor education as Adjunct Professor, alongside his work as researcher in the Center for Visual Storytelling. He is a member of the Academy of Motion Picture Arts and Sciences and the Académie des César. His works have been recently honored with the Grand Jury Prize for Best VR Immersive Work at the 77th La Biennale di Venezia and Best Immersive XR at the 74th Cannes Film Festival.<
Simon Løvind – Jury and guest panel
Head of Games & Digital Media, Danish Film Institute.
Simon Løvind is head of the unit for Games & Digital Media at the Danish Film Institute. He is the commissioning editor and has been running and defining the cultural support scheme for games at the Danish Film Institute for more than 10 years. He has a work background in interaction design as well as game design and also produced interactive installation art. Simon has taken part in ANIDOX since 2019.Klara Nilsson Grunning– Jury and guest panel
Film commissioner, Norwegian Film Institute
Emmy Award winning Klara Nilsson Grunning is a freelance content, production, distribution, financing consultant and executive producer for film, TV and cross media world-wide. Currently she is a film commissioner at the Norwegian Film Institute, previously she has been the documentary consultant at the Swedish Film Institute. Before which, she worked five years as the commissioning editor for documentary feature and short films at the Royal Danish Film Institute. Klara has been shaping and supporting ANIDOX projects since 2012.
Mathieu Gayet – Jury and guest panel
Commissioning editor, programmer and media producer
Mathieu is founder of XRMust, a new media outlet dedicated to immersive storytelling, with an international and professional audience of creators, producers and curators from the XR industry. He is also the curator of a 3-days workshop in Angoulême, Immersity, which invites +100 creative people from the immersive industry to discuss the future of the XR storytelling.
Guest Artists
David Adler – Guest panel
Director of End of Night
David is a story-teller and his work is most often rooted in particular historical periods or events. Graduate of the National Film School of Denmark after having attended the Visual Arts & Design program at the Vancouver Film School. David is also an ANIDOX:LAB Alumni and guest speaker. His latest work ‘End Of Night’ was awarded at Venice Film Festival in 2021.
Pedro Harres – Guest panel
Director of From The Main Square
Pedro is a Brazilian director, scriptwriter and installation artist based in Berlin. Born in the city of Porto Alegre in 1984, he graduated in Cinema at UNISINOS, Philosophy at UFRGS and holds a master’s degree from Babelsberg Film Universitaet Konrad Wolf. His project ‘From the main Square’ has been awarded at Venice Film Festival in 2022.
Emma Roberts and Ben Joseph Andrews – Guest panel
Producer / Director team of Gondwana
Emma and Ben Joseph Andrews are a producer/director duo working in location-based virtual realities. Their work merges immersive technologies within bespoke sensory environments to generate unique experiences that verge on the transcendent and sublime.
Their collaboration began with The Moon Is Gone And All The Kings Are Dead, commissioned for the 50th anniversary of the Victorian College of the Arts. The duo has also completed two projects for City of Melbourne: sci-fi installation all the stars they bleed together (2016) and STARLESS (2017). Their latest production Gondwana, has been highly acclaimed and is currently touring internationally.
ANIDOX is a part of The Center for Animation, Visualization and Digital Storytelling, The Animation Workshop / VIA University College.
Supported by: The Danish Ministry of Research & Education, The Danish Film Institute and The Norwegian Film Institute, The West Danish Film Fund.
ANIDOX:LAB is supported by Creative Europe MEDIA
Tid
(Torsdag) 13:00 - 16:30
Billet
Relaterede events
TORUS
27/09/2022 14:00 - 18:00Phenomenal Sculpture Garden - Esthesis
30/09/2022 14:00 - 18:00UNDERSEA
24/09/2022 10:00 - 17:00Archipel
28/09/2022 18:00 - 19:30Superflex - Psychoplankton - Udstilling
28/09/2022 13:00 - 17:00VAF prisoverrækkelse 2022
01/10/2022 19:30 - 22:00ANIDOX:VR Award udstilling
01/10/2022 10:00 - 18:00Expanded Animation LAB 2022
28/09/2022 10:00 - 17:0029sep18:3021:00MeatUp!#GAMEDEV TALKS & NETWORKING in the flesh 0 Tilføj favoritliste
Beskrivelse
Talks og netværksevents for den danske spilindustri. MeatUp! Har forberedt et væld af talks og netværksarrangementer for spiludviklere og gaming communities efter arbejdstid MeatUp er stedet, hvor du møder andre fra
Beskrivelse
Talks og netværksevents for den danske spilindustri. MeatUp! Har forberedt et væld af talks og netværksarrangementer for spiludviklere og gaming communities efter arbejdstid
MeatUp er stedet, hvor du møder andre fra spilbranchen – in the flesh. Der er inviteret spændende branchefolk, der vil fortælle om deres arbejde og ideer. Du får mulighed for at møde en bred række af professionelle og startups. Her er det netværk og udveksling, der er i centrum, når vi byder til en hyggelig fyraften med masser af spil-nørderi.
Mød bl.a.
-
- Søren Lundgaard – CEO, Ghostship Games
- Tatu Petersen-Jessen – Senior Art Director, Rovio Entertainment – Taking IP from small screen to big screen
- Nina Kelstrup – Chief People Officer, Funday Factory – Building a Value Based Games Studio in 2022
Tak til Ghost Ship Games, Game Hub Scandinavia, Game Hub Denmark, Viborg Animationfestival og Viborg Game Expo
Tid
(Torsdag) 18:30 - 21:00
Billet
Tilmeld dig her
Relaterede events
ANIDOX:VR Pitch & Network
29/09/2022 13:00 - 16:30CAVE 2.0
29/09/2022 09:30 - 16:00Unreal Engine Workshop - Games
29/09/2022 09:00 - 13:00TORUS
27/09/2022 14:00 - 18:00Phenomenal Sculpture Garden - Esthesis
01/10/2022 14:00 - 18:00UNDERSEA
24/09/2022 10:00 - 17:00Unreal Engine Workshop - Animation
26/09/2022 09:00 - 13:00Superflex - Psychoplankton - Udstilling
30/09/2022 13:00 - 17:00VIBORG Game EXPO
01/10/2022 10:00 - 20:00Artist Alley
02/10/2022 10:00 - 16:00ANIDOX:VR Award udstilling
01/10/2022 10:00 - 18:00Expanded Animation LAB 2022
29/09/2022 10:00 - 17:00Beskrivelse
Dette års Sci-Vi konference fokuserer på visualisering og animation i videnskabsformidling, i år under overskriften “SYMBIOSIS-Imagination and visualization as interdisciplinary field of exploration”. Sci-Vi er et initiativ på The Animation
Beskrivelse
Dette års Sci-Vi konference fokuserer på visualisering og animation i videnskabsformidling, i år under overskriften “SYMBIOSIS-Imagination and visualization as interdisciplinary field of exploration”. Sci-Vi er et initiativ på The Animation Workshop/VIA UC, som har til formål at udforske og udfolde visuel videnskabsformidling som et felt. Sci-Vi-konferencen faciliterer i denne sammenhæng videnudveksling og netværk mellem forskere indenfor forskellige felter og visuelle storytellers. Her arbejder vi med visuel videnskabsformidling som disciplin.
Dette års Sci-Vi-konference fokuserer på visualisering af videnskab som interdisciplinært felt. For at være modstandsdygtige som mennesker skal vi være i stand til at forestille os nye meningsfulde fremtider, både for at kunne følge med i livets udvikling og selv være i stand til at påvirke denne udvikling. Dette gælder ikke mindst forskere, som bevæger sig ind på ukendt land for at undersøge det vi endnu ikke ved, men måske akkurat aner. Gennem historien har forskere arbejdet tæt sammen med visuelle storytellers og kunstnere, både for at styrke deres egen forestillingsevne og fantasi og for at forbedre deres kommunikation og formidling af deres resultater og teser til offentligheden og investorer. På dette års Sci-Vi konference vil vi fortsætte denne tradition for brobygning mellem forskere og visuelle storytellers, når vi deler erfaringer om disse tværfaglige samarbejder. Fremtiden skaber vi sammen, i symbiose, og for at kunne være modstandsdygtige som mennesker, se potentiale, være visionære, og overkomme forandringer må vi bygge bro imellem forskellige vidensfelter og dele vores verdensbilleder.
Husk at du også kan deltage i Sci-Vi filmscreening samme dag. Se programmet her
Sci-Vi konferencen er støttet af Vision Denmark og Uddannelses-og Forskningsministeriet
Tid
(Fredag) 09:00 - 17:00
Sted
Parolesalen
Kasernevej 8-10
Billet
Relaterede events
Talere til dette event
-
Ágota Végső
Ágota Végső
PhD student in Digital Media at NOVA FCSH Lisbo
Ágota Végső, PhD student in Digital Media at NOVA FCSH Lisboa. Ágota is a Hungarian animated film director, illustrator, and producer. She finished her studies at the Moholy – Nagy University of Art and Design, MOME, in Budapest. Since 2014 she has worked for The Animation Workshop/VIA University College as a production manager and producer, leading a collaboration with TED-ed. She is part of the Sci-Vi initiative in Viborg Denmark. Currently, she is investigating the vital role of animation in science communication as a Ph.D. student at NOVA University Lisbon.
PhD student in Digital Media at NOVA FCSH Lisbo
-
Alexander Jonassen
Alexander Jonassen
Journalist & Editor at DR Nyheder
Alexander Jonassen is a Danish journalist, who works at the explainer editorial office at DR Nyheder. He has previously worked at the Danish daily Politiken and lived and worked in Australia
Journalist & Editor at DR Nyheder
-
Anders Monrad Rendtorff
Anders Monrad Rendtorff
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff is an experienced Communications director. He co-wrote the book Forskningskommunikation with Gitte Gravengaard and has since made numerous key notes, courses and has advised communicators and researchers on a variety of institutiions within Higher Education on the topic of Research Communication
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
-
Aurelija Armoskaite
Aurelija Armoskaite
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
Aurelija Armoskaite, Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
-
Claus Sandgaard
Claus Sandgaard
Exhibition Architect & Project Manager
I am a trained architect and have worked with retail and brand design in London for several years.
Since 2013 I have worked at Moesgaard Museum as an exhibition architect and project manager. Here I have designed numerous internal and external exhibition projects.
I wish to elaborate on the exhibition production at Moesgaard Museum from idea to reality. The museum exhibition development is a constant interaction between many disciplines, all focusing on story telling in a physical space. An exhibition project usually consists of three elements. The first element is the historic content consisting of artefacts, knowledge and written stories. The second element is a designed and staged exhibition space in which the guest can move around. The third element is a range of media in the form of sound, image, animation, and interaction. All the individual elements must have space but also coexist and interact.Exhibition Architect & Project Manager
-
Jakob Skov Jakobsen
Jakob Skov Jakobsen
Journalist & Editor at DR Nyheder
Jakob Skov Jakobsen is a Danish journalist, who works as an editor at the explainer editorial office at DR Nyheder. Jakob has been with DR Nyheder for several years, and has previously worked at TV 2.
Journalist & Editor at DR Nyheder
-
Mathias Foot
Mathias Foot
Visual Designer and Lecturer
Mathias Foot is a lecturer at the Muthesius Academy of Fine Arts and Design in Kiel, Germany.
He is teaching 3D Design and Motion Graphics at the Information Design department.
Furthermore he is a freelance Designer and Mentor in the fields of Motion Design and UX / Spatial Design.
Visual Designer and Lecturer
-
Peter Vistisen
Peter Vistisen
MSc, PhD - Lektor ved Aalborg Universitet
“Science Visualization is an important part of the dissemination of knowledge across different audiences. However, the skill is rarely taught formally when scientists are educated through neither PhD programs or assistant professorshop courses. In the SciVi community we have experimented with developing new types of courses, which teaches scientist to think like producers, and prepare them to engage in collaborations with visual artist. In this talk we will discuss the models tested so far, and how we in the not so distant future might imagine science visualization as an integrated part of the research process itself.”
MSc, PhD - Lektor ved Aalborg Universitet
-
Sia Søndergaard
Sia Søndergaard
project manager The Animation Workshop / VIA University College
Project manager and Producer at The Animation Workshop / VIA University College in the departments Research, Development and Projects + Center for Animation, Visualization and Digital Storytelling (www.animwork.dk). Sia is the Head of the Sci-Vi initiative – Science Visualization (www.scivi.dk), and project manager in the pedagogical department Animated Learning Lab.
project manager The Animation Workshop / VIA University College
-
Simon Ball
Simon Ball
filmmaker and animator
Simon is an award winning filmmaker and animator working across abstraction, documentary and commercial projects. His abstract works, in collaboration with Zai Tang, have screened and exhibited internationally. His animated documentary films, in collaboration with scientists at the Dementia Research Centre, London, have been awarded and screened widely at animation and short film festivals. He has over ten years experience as a freelance animator and motion designer, spanning broadcast, film and commercial projects.
filmmaker and animator
-
Sophie Hjerl
Sophie Hjerl
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Sophie Hjerl works primarily with Virtual Reality often in an installational context. In her VR pieces she examines how the viewer can be placed ‘inside’ the art piece itself.
She works with what she calls: ‘The body as consciousness in space’. She defines this as one of VR’s strongest virtual and spatial possibilities.
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Partnere
oktober
Beskrivelse
“Whats cooking
Beskrivelse
“Whats cooking in DK” er et tilbagevendende program med fokus på dansk animation på VAF. Dette år tager vi pulsen på dansk animerede tv-serier, hvor I kan få et særligt indblik i, hvilken udvikling og succeser, der ligger gemt i danske animerede tv-serier produktioner.
Animerede tv-serie er stadig et helt centralt format/indhold i børne-tv i dag, om det så foregår på de nationale broadcasters eller på de store kommercielle streamingtjenester. Men markedet er stadig domineret af udenlandsk indhold, hvilket betyder, at der mangler dansk animation til børn og unge, som de kan relatere til i det, det tager afsæt i deres liv i en dansk kultur.
Med blandt andet DR’s store satsning og Animation Denmark arbejde for at styrke og sikre dansk indhold, sker der nu en rivende udvikling indenfor dansk animation. Ideerne er mange og drømmene og ambitionerne er store hos både producere og filmskaberne. Men hvor langt er vi? Hvad er potentialerne? Og hvad har producenterne og filmskaberne brug for, for at kunne udfolde de skjulte succeser i dansk animation?
På programmet er:
- KENDER DU HENDE – Copenhagen Bombay, Karla Von Bengtson
- Team Nuggets – Sparre Productions, Irene Sparre
- Hunden Ib – Minicosmos, Henrik Danstrup Holst
- Hullet i Hækken – Esben Toft Jakobsen, Petter Lindblad & Mette Ilene
Fra Filmværkstedet Open Workshop præsenteres følgende projekter:
- Esse og Rolf – Katrine Glenhammer
- Aisha and old man Arthur – Niels Andersen
- Rille og Julia – Jonas Hjolman
- The legend of the great skull – Lamberto Anderloni & Maria Kruse Gaardbo
Efterfølgende har du mulighed for at deltage i screeningen af nominerede film i kategorien Open Workshop Danish Talent, og i pausen møde Den Danske Animationssammenslutning, ANIS, samt Danske Filminstruktører.
Tid
(Lørdag) 12:30 - 14:30
Billet
Book billetter her
Spor
Alle
Animok
Culture
Film
Industry
Type
Alle
Lukket event
Konference / seminar
Udstilling
Experience
Gratis
Spil og games
Konkurrenceprogram
Familie og børn
Mød skaberen
Online
Branche
Filmvisning
Talks / Q&A
VAF Artist
Workshop
Sted
Alle
Arsenalet
BDO Lounge
Billedskolen
Borgvold
Bruunshåb Gamle Papfabrik
Bruunshåb Gamle Papfabrik
Cinema4 i Skive
De Frivilliges Hus
Det Gamle Rådhus
Flyfabrikken
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Rådhusparken
Rådhusparken
The Animation Workshop
Tinghallen
Værkstedsscenen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg City Hall
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Viborg Rådhus
september
Beskrivelse
Animated Learning Konferencen er en årlig tilbagevendende begivenhed, med fokus på film- og medieforståelse i skolesystemet. Dette års konference omhandler kreativitet og kritisk tænkning i en digital tidsalder, og hvordan
Beskrivelse
Animated Learning Konferencen er en årlig tilbagevendende begivenhed, med fokus på film- og medieforståelse i skolesystemet. Dette års konference omhandler kreativitet og kritisk tænkning i en digital tidsalder, og hvordan vi arbejder med disse.
Konferencen byder på talks og workshops centreret omkring de følgende spørgsmål:
- Hvad betyder det at være kritisk tænkende i en digital alder?
- Hvordan kan kreative indlæringsmiljøer lede til mere kritisk tænkende børn og unge?
- Hvilket ansvar har pædagoger, lærere og visuelle professionelle i deres arbejde i en digital tidsalder?
Program
8:30 – 9:00 checking-in and coffee
9:00-9:15 Welcome – Laura Søndergaard Isaksen, Animated Learning Lab – The Animation Workshop/VIA
9:15-10:15 Critical creativity – Jeppe Bundsgaard, professor of Language Arts Didactics at Danish School of Education, Aarhus University.
10:15-10:30 Coffee break
10:30-11:15 Fact-checking visual manipulations – by Nikolaj Rodkjær Kristensen – Tjekdet
11:15-12:00 Lunch
12:00-16:00 workshops including breaks, cakes and coffee – Workshops (mere info længere nede på siden)
Arrangementet kræver tilmelding
Program
- 29/09/2022
- - Workshop 1: Philosophical thinking and creative filmmaking -- -In this workshop the participants will be working both philosophically and creative. It is based on one or more phenomenas that we recognize from our everyday life and which simultaneously have been object for philosophical wondering through history, for example happiness, evil, freedom, friendship and courage. Through various philosophical exercises, aesthetic-creative processes and conversations rooms, the participants will look into which perspectives and dilemmas that are combined to the phenomena. It can be questions about what happiness is, are humans born evil, is freedom a goal for life, is friendship something you can choose and is courage better than fear. In film production the participant will show how the philosophical questions and dilemmas appears in concrete and recognizable everyday situations.The entire workshop is organized so that it can be used with children in different age groups afterwards. With Lho Høiris and Louise Nabe-Nielsen from Rum for Undren and animator Tina Klemmensen. Rum for Undren’s vision is to create a space for children and young people’s wondering and philosophical thoughts in schools and institutions. We develop teaching materials and hold courses for teachers and pedagogues with focus on philosophy with childrens and youngsters. Rum for Undren consist of architect and artist Lho Høiris and philosophical practitioner and cand.pæd. Louise Nabe-Nielsen. Learn more from our website: rumforundren.dk and our facebook facebook.com/rumforundren.
- - Workshop 2: STOP. THINK. CHECK IT!-- -(This workshop will be held in Danish.) This workshop is split in two parts. From 12.00-14.00 with Nikolaj Rodkjær Kristensen from Tjek Det and from 14.00-16.00, Rebecca Sørensen and Munib Kardasevic from Enigma. In this workshop we’ll investigate how to teach and engage students in critical thinking and fact checking. You’ll get hands on experience with the Danish learning platform: STOP. THINK. CHECK IT! which you can use in your own practice. The learning platform engages students through podcasts, videos and hands on activities. The aim is to strengthen their digital literacy by providing them with tools to identify mis-, des- and malinformation. Short explainer videoes introduces the themes and the podcast series, ’Digital Detective’ follows a danish fact checker from Tjek Det in his investigation of real life cases through 7 episodes. The hands on activities focuses on the use of fact checking tools. The students produce their own fake information based on criterias typically found in mis-, des- and malinformation. Finally they fact check each others productions with the tools that Tjek Det also uses professionally. In this workshop you’ll experience the activities first hand as you are put in the role of the students. Target group: Teachers of students age 14-18 years old.
- - Workshop 3: DIGITAL PLAY AND STOP MOTION ANIMATION IN DAYCARE-- -In this immersion workshop, Camil Hesse will give a thorough introduction to his world as a facilitator of play, creativity and developmental work with digital media as play tools. Focusing on play processes with stopmotion animation and film on iPad, we will explore the possibilities for didactic work with language, well-being, culture and personal development in day care. During the workshop, we will test the two creative apps Stopmotion Studio and PuppetPals directors cut, which are easy to use for both adults and children and have great play potential. There will also be the opportunity to try out different types of iPad stands if you would like to invest in these aids, and there will be time to share experiences with both participants and the presenter. After the workshop, you will be able to implement digital play and animation production activities in your institution on your own. Bring an iPad and make sure you can install the apps or download the apps in advance.
- - Workshop 4: TINKERQUBE MOVIEMAKING PLAYGROUND-- -The TinkerQube is a wooden wireframe/space for instantly constructing scenographies, project environments, machines, experiments and other physical fun in more dimensions. The cubes works fine as a tinkering filmstudio for creating stop motion, multi-camera footage, jigs, rolling backgrounds etc. in a fun, engaging and hands-on way. At the workshop/micro adventure playground, we will play with building a movie with scenes, jigs, lights, narrative processes etc. A co-creative frame by frame animation made by participants at the conference. Feel free to jump in and out of the story and make exactly what part you want. The TinkerQube is open from all sides and all ideas. Join us!
- - Workshop 5: MAMA LIGHTHOUSE AND PROBLEM-SOLVING CHARACTERS-- -With Martin Spenner and Sia Søndergaard The Animation Workshop/VIA UC and the Danish production company Lommefilm (Pocketfilm) has co-worked in development of the material Mama Lighthouse. The target group for the material are students age 7 – 10 years old. With a mixture of professional animation film and the students own produced films, Mama Lighthouse reminds us that we are all connected and obliged in relation to each other. The workshop is a hands-on workshop and teaches all participants how to use the Mama Lighthouse material on their own.
- - CRITICAL THINKING IN FILM AND MEDIA LITERACY-- -This workshop track consists of a speak from The Danish Film Institute and a number of short presentations from partners in film literacy who will present their daily work or specific projects. There will also be time for a common discussion focusing on the responsibilities and ethics working with film and media literacy in a digital age. We will raise the question what do we need to be aware of to make sure that children and youth will gain the right sense of judgement in the digital age? Together with Mads Møller Tommerup Andersen, we will collect the answers and after the conference make them into an article to share with the participants and we will encourage the participants to keep the discussion alive by inviting them into a think tank in film and media literacy. Facilitators: Laura Søndergaard Isaksen and Mads Møller Tommerup Andersen.
Tid
(Torsdag) 08:03 - 16:00
Billet
Tilmeld dig her
Relaterede events
Animated Music
27/09/2022 13:00 - 19:00Hvor er Anne Frank
29/09/2022 17:00 - 19:00ANIMOK: Dansk animation for unge
28/09/2022 08:30 - 09:30ANIMOK: Film x Dialog - Sammen skaber vi forandring
27/09/2022 09:00 - 10:30Sci-vi Filmvisning
30/09/2022 15:30 - 16:15Sci-Vi Konference 2022
30/09/2022 09:00 - 17:00Animated Health konference 2022
26/09/2022 09:00 - 13:00ANIDOX:VR Seminar
Spor
Alle
Animok
Culture
Film
Industry
Type
Alle
Lukket event
Konference / seminar
Udstilling
Experience
Gratis
Spil og games
Konkurrenceprogram
Familie og børn
Mød skaberen
Online
Branche
Filmvisning
Talks / Q&A
VAF Artist
Workshop
Sted
Alle
Arsenalet
BDO Lounge
Billedskolen
Borgvold
Bruunshåb Gamle Papfabrik
Bruunshåb Gamle Papfabrik
Cinema4 i Skive
De Frivilliges Hus
Det Gamle Rådhus
Flyfabrikken
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Rådhusparken
Rådhusparken
The Animation Workshop
Tinghallen
Værkstedsscenen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg City Hall
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Viborg Rådhus
september
Beskrivelse
Animated Learning Konferencen er en årlig tilbagevendende begivenhed, med fokus på film- og medieforståelse i skolesystemet. Dette års konference omhandler kreativitet og kritisk tænkning i en digital tidsalder, og hvordan
Beskrivelse
Animated Learning Konferencen er en årlig tilbagevendende begivenhed, med fokus på film- og medieforståelse i skolesystemet. Dette års konference omhandler kreativitet og kritisk tænkning i en digital tidsalder, og hvordan vi arbejder med disse.
Konferencen byder på talks og workshops centreret omkring de følgende spørgsmål:
- Hvad betyder det at være kritisk tænkende i en digital alder?
- Hvordan kan kreative indlæringsmiljøer lede til mere kritisk tænkende børn og unge?
- Hvilket ansvar har pædagoger, lærere og visuelle professionelle i deres arbejde i en digital tidsalder?
Program
8:30 – 9:00 checking-in and coffee
9:00-9:15 Welcome – Laura Søndergaard Isaksen, Animated Learning Lab – The Animation Workshop/VIA
9:15-10:15 Critical creativity – Jeppe Bundsgaard, professor of Language Arts Didactics at Danish School of Education, Aarhus University.
10:15-10:30 Coffee break
10:30-11:15 Fact-checking visual manipulations – by Nikolaj Rodkjær Kristensen – Tjekdet
11:15-12:00 Lunch
12:00-16:00 workshops including breaks, cakes and coffee – Workshops (mere info længere nede på siden)
Arrangementet kræver tilmelding
Program
- 29/09/2022
- - Workshop 1: Philosophical thinking and creative filmmaking -- -In this workshop the participants will be working both philosophically and creative. It is based on one or more phenomenas that we recognize from our everyday life and which simultaneously have been object for philosophical wondering through history, for example happiness, evil, freedom, friendship and courage. Through various philosophical exercises, aesthetic-creative processes and conversations rooms, the participants will look into which perspectives and dilemmas that are combined to the phenomena. It can be questions about what happiness is, are humans born evil, is freedom a goal for life, is friendship something you can choose and is courage better than fear. In film production the participant will show how the philosophical questions and dilemmas appears in concrete and recognizable everyday situations.The entire workshop is organized so that it can be used with children in different age groups afterwards. With Lho Høiris and Louise Nabe-Nielsen from Rum for Undren and animator Tina Klemmensen. Rum for Undren’s vision is to create a space for children and young people’s wondering and philosophical thoughts in schools and institutions. We develop teaching materials and hold courses for teachers and pedagogues with focus on philosophy with childrens and youngsters. Rum for Undren consist of architect and artist Lho Høiris and philosophical practitioner and cand.pæd. Louise Nabe-Nielsen. Learn more from our website: rumforundren.dk and our facebook facebook.com/rumforundren.
- - Workshop 2: STOP. THINK. CHECK IT!-- -(This workshop will be held in Danish.) This workshop is split in two parts. From 12.00-14.00 with Nikolaj Rodkjær Kristensen from Tjek Det and from 14.00-16.00, Rebecca Sørensen and Munib Kardasevic from Enigma. In this workshop we’ll investigate how to teach and engage students in critical thinking and fact checking. You’ll get hands on experience with the Danish learning platform: STOP. THINK. CHECK IT! which you can use in your own practice. The learning platform engages students through podcasts, videos and hands on activities. The aim is to strengthen their digital literacy by providing them with tools to identify mis-, des- and malinformation. Short explainer videoes introduces the themes and the podcast series, ’Digital Detective’ follows a danish fact checker from Tjek Det in his investigation of real life cases through 7 episodes. The hands on activities focuses on the use of fact checking tools. The students produce their own fake information based on criterias typically found in mis-, des- and malinformation. Finally they fact check each others productions with the tools that Tjek Det also uses professionally. In this workshop you’ll experience the activities first hand as you are put in the role of the students. Target group: Teachers of students age 14-18 years old.
- - Workshop 3: DIGITAL PLAY AND STOP MOTION ANIMATION IN DAYCARE-- -In this immersion workshop, Camil Hesse will give a thorough introduction to his world as a facilitator of play, creativity and developmental work with digital media as play tools. Focusing on play processes with stopmotion animation and film on iPad, we will explore the possibilities for didactic work with language, well-being, culture and personal development in day care. During the workshop, we will test the two creative apps Stopmotion Studio and PuppetPals directors cut, which are easy to use for both adults and children and have great play potential. There will also be the opportunity to try out different types of iPad stands if you would like to invest in these aids, and there will be time to share experiences with both participants and the presenter. After the workshop, you will be able to implement digital play and animation production activities in your institution on your own. Bring an iPad and make sure you can install the apps or download the apps in advance.
- - Workshop 4: TINKERQUBE MOVIEMAKING PLAYGROUND-- -The TinkerQube is a wooden wireframe/space for instantly constructing scenographies, project environments, machines, experiments and other physical fun in more dimensions. The cubes works fine as a tinkering filmstudio for creating stop motion, multi-camera footage, jigs, rolling backgrounds etc. in a fun, engaging and hands-on way. At the workshop/micro adventure playground, we will play with building a movie with scenes, jigs, lights, narrative processes etc. A co-creative frame by frame animation made by participants at the conference. Feel free to jump in and out of the story and make exactly what part you want. The TinkerQube is open from all sides and all ideas. Join us!
- - Workshop 5: MAMA LIGHTHOUSE AND PROBLEM-SOLVING CHARACTERS-- -With Martin Spenner and Sia Søndergaard The Animation Workshop/VIA UC and the Danish production company Lommefilm (Pocketfilm) has co-worked in development of the material Mama Lighthouse. The target group for the material are students age 7 – 10 years old. With a mixture of professional animation film and the students own produced films, Mama Lighthouse reminds us that we are all connected and obliged in relation to each other. The workshop is a hands-on workshop and teaches all participants how to use the Mama Lighthouse material on their own.
- - CRITICAL THINKING IN FILM AND MEDIA LITERACY-- -This workshop track consists of a speak from The Danish Film Institute and a number of short presentations from partners in film literacy who will present their daily work or specific projects. There will also be time for a common discussion focusing on the responsibilities and ethics working with film and media literacy in a digital age. We will raise the question what do we need to be aware of to make sure that children and youth will gain the right sense of judgement in the digital age? Together with Mads Møller Tommerup Andersen, we will collect the answers and after the conference make them into an article to share with the participants and we will encourage the participants to keep the discussion alive by inviting them into a think tank in film and media literacy. Facilitators: Laura Søndergaard Isaksen and Mads Møller Tommerup Andersen.
Tid
(Torsdag) 08:03 - 16:00
Billet
Tilmeld dig her
Relaterede events
Animated Music
27/09/2022 13:00 - 19:00Hvor er Anne Frank
29/09/2022 17:00 - 19:00ANIMOK: Dansk animation for unge
28/09/2022 08:30 - 09:30ANIMOK: Film x Dialog - Sammen skaber vi forandring
27/09/2022 09:00 - 10:30Sci-vi Filmvisning
30/09/2022 15:30 - 16:15Sci-Vi Konference 2022
30/09/2022 09:00 - 17:00Animated Health konference 2022
26/09/2022 09:00 - 13:00ANIDOX:VR Seminar
29sep18:3021:00MeatUp!#GAMEDEV TALKS & NETWORKING in the flesh 0 Tilføj favoritliste
Beskrivelse
Talks og netværksevents for den danske spilindustri. MeatUp! Har forberedt et væld af talks og netværksarrangementer for spiludviklere og gaming communities efter arbejdstid MeatUp er stedet, hvor du møder andre fra
Beskrivelse
Talks og netværksevents for den danske spilindustri. MeatUp! Har forberedt et væld af talks og netværksarrangementer for spiludviklere og gaming communities efter arbejdstid
MeatUp er stedet, hvor du møder andre fra spilbranchen – in the flesh. Der er inviteret spændende branchefolk, der vil fortælle om deres arbejde og ideer. Du får mulighed for at møde en bred række af professionelle og startups. Her er det netværk og udveksling, der er i centrum, når vi byder til en hyggelig fyraften med masser af spil-nørderi.
Mød bl.a.
-
- Søren Lundgaard – CEO, Ghostship Games
- Tatu Petersen-Jessen – Senior Art Director, Rovio Entertainment – Taking IP from small screen to big screen
- Nina Kelstrup – Chief People Officer, Funday Factory – Building a Value Based Games Studio in 2022
Tak til Ghost Ship Games, Game Hub Scandinavia, Game Hub Denmark, Viborg Animationfestival og Viborg Game Expo
Tid
(Torsdag) 18:30 - 21:00
Billet
Tilmeld dig her
Relaterede events
ANIDOX:VR Pitch & Network
29/09/2022 13:00 - 16:30CAVE 2.0
29/09/2022 09:30 - 16:00Unreal Engine Workshop - Games
29/09/2022 09:00 - 13:00TORUS
27/09/2022 14:00 - 18:00Phenomenal Sculpture Garden - Esthesis
01/10/2022 14:00 - 18:00UNDERSEA
24/09/2022 10:00 - 17:00Unreal Engine Workshop - Animation
26/09/2022 09:00 - 13:00Superflex - Psychoplankton - Udstilling
30/09/2022 13:00 - 17:00VIBORG Game EXPO
01/10/2022 10:00 - 20:00Artist Alley
02/10/2022 10:00 - 16:00ANIDOX:VR Award udstilling
01/10/2022 10:00 - 18:00Expanded Animation LAB 2022
29/09/2022 10:00 - 17:00Beskrivelse
Dette års Sci-Vi konference fokuserer på visualisering og animation i videnskabsformidling, i år under overskriften “SYMBIOSIS-Imagination and visualization as interdisciplinary field of exploration”. Sci-Vi er et initiativ på The Animation
Beskrivelse
Dette års Sci-Vi konference fokuserer på visualisering og animation i videnskabsformidling, i år under overskriften “SYMBIOSIS-Imagination and visualization as interdisciplinary field of exploration”. Sci-Vi er et initiativ på The Animation Workshop/VIA UC, som har til formål at udforske og udfolde visuel videnskabsformidling som et felt. Sci-Vi-konferencen faciliterer i denne sammenhæng videnudveksling og netværk mellem forskere indenfor forskellige felter og visuelle storytellers. Her arbejder vi med visuel videnskabsformidling som disciplin.
Dette års Sci-Vi-konference fokuserer på visualisering af videnskab som interdisciplinært felt. For at være modstandsdygtige som mennesker skal vi være i stand til at forestille os nye meningsfulde fremtider, både for at kunne følge med i livets udvikling og selv være i stand til at påvirke denne udvikling. Dette gælder ikke mindst forskere, som bevæger sig ind på ukendt land for at undersøge det vi endnu ikke ved, men måske akkurat aner. Gennem historien har forskere arbejdet tæt sammen med visuelle storytellers og kunstnere, både for at styrke deres egen forestillingsevne og fantasi og for at forbedre deres kommunikation og formidling af deres resultater og teser til offentligheden og investorer. På dette års Sci-Vi konference vil vi fortsætte denne tradition for brobygning mellem forskere og visuelle storytellers, når vi deler erfaringer om disse tværfaglige samarbejder. Fremtiden skaber vi sammen, i symbiose, og for at kunne være modstandsdygtige som mennesker, se potentiale, være visionære, og overkomme forandringer må vi bygge bro imellem forskellige vidensfelter og dele vores verdensbilleder.
Husk at du også kan deltage i Sci-Vi filmscreening samme dag. Se programmet her
Sci-Vi konferencen er støttet af Vision Denmark og Uddannelses-og Forskningsministeriet
Tid
(Fredag) 09:00 - 17:00
Sted
Parolesalen
Kasernevej 8-10
Billet
Relaterede events
Talere til dette event
-
Ágota Végső
Ágota Végső
PhD student in Digital Media at NOVA FCSH Lisbo
Ágota Végső, PhD student in Digital Media at NOVA FCSH Lisboa. Ágota is a Hungarian animated film director, illustrator, and producer. She finished her studies at the Moholy – Nagy University of Art and Design, MOME, in Budapest. Since 2014 she has worked for The Animation Workshop/VIA University College as a production manager and producer, leading a collaboration with TED-ed. She is part of the Sci-Vi initiative in Viborg Denmark. Currently, she is investigating the vital role of animation in science communication as a Ph.D. student at NOVA University Lisbon.
PhD student in Digital Media at NOVA FCSH Lisbo
-
Alexander Jonassen
Alexander Jonassen
Journalist & Editor at DR Nyheder
Alexander Jonassen is a Danish journalist, who works at the explainer editorial office at DR Nyheder. He has previously worked at the Danish daily Politiken and lived and worked in Australia
Journalist & Editor at DR Nyheder
-
Anders Monrad Rendtorff
Anders Monrad Rendtorff
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff is an experienced Communications director. He co-wrote the book Forskningskommunikation with Gitte Gravengaard and has since made numerous key notes, courses and has advised communicators and researchers on a variety of institutiions within Higher Education on the topic of Research Communication
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
-
Aurelija Armoskaite
Aurelija Armoskaite
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
Aurelija Armoskaite, Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of planning, Aalborg University
-
Claus Sandgaard
Claus Sandgaard
Exhibition Architect & Project Manager
I am a trained architect and have worked with retail and brand design in London for several years.
Since 2013 I have worked at Moesgaard Museum as an exhibition architect and project manager. Here I have designed numerous internal and external exhibition projects.
I wish to elaborate on the exhibition production at Moesgaard Museum from idea to reality. The museum exhibition development is a constant interaction between many disciplines, all focusing on story telling in a physical space. An exhibition project usually consists of three elements. The first element is the historic content consisting of artefacts, knowledge and written stories. The second element is a designed and staged exhibition space in which the guest can move around. The third element is a range of media in the form of sound, image, animation, and interaction. All the individual elements must have space but also coexist and interact.Exhibition Architect & Project Manager
-
Jakob Skov Jakobsen
Jakob Skov Jakobsen
Journalist & Editor at DR Nyheder
Jakob Skov Jakobsen is a Danish journalist, who works as an editor at the explainer editorial office at DR Nyheder. Jakob has been with DR Nyheder for several years, and has previously worked at TV 2.
Journalist & Editor at DR Nyheder
-
Mathias Foot
Mathias Foot
Visual Designer and Lecturer
Mathias Foot is a lecturer at the Muthesius Academy of Fine Arts and Design in Kiel, Germany.
He is teaching 3D Design and Motion Graphics at the Information Design department.
Furthermore he is a freelance Designer and Mentor in the fields of Motion Design and UX / Spatial Design.
Visual Designer and Lecturer
-
Peter Vistisen
Peter Vistisen
MSc, PhD - Lektor ved Aalborg Universitet
“Science Visualization is an important part of the dissemination of knowledge across different audiences. However, the skill is rarely taught formally when scientists are educated through neither PhD programs or assistant professorshop courses. In the SciVi community we have experimented with developing new types of courses, which teaches scientist to think like producers, and prepare them to engage in collaborations with visual artist. In this talk we will discuss the models tested so far, and how we in the not so distant future might imagine science visualization as an integrated part of the research process itself.”
MSc, PhD - Lektor ved Aalborg Universitet
-
Sia Søndergaard
Sia Søndergaard
project manager The Animation Workshop / VIA University College
Project manager and Producer at The Animation Workshop / VIA University College in the departments Research, Development and Projects + Center for Animation, Visualization and Digital Storytelling (www.animwork.dk). Sia is the Head of the Sci-Vi initiative – Science Visualization (www.scivi.dk), and project manager in the pedagogical department Animated Learning Lab.
project manager The Animation Workshop / VIA University College
-
Simon Ball
Simon Ball
filmmaker and animator
Simon is an award winning filmmaker and animator working across abstraction, documentary and commercial projects. His abstract works, in collaboration with Zai Tang, have screened and exhibited internationally. His animated documentary films, in collaboration with scientists at the Dementia Research Centre, London, have been awarded and screened widely at animation and short film festivals. He has over ten years experience as a freelance animator and motion designer, spanning broadcast, film and commercial projects.
filmmaker and animator
-
Sophie Hjerl
Sophie Hjerl
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Sophie Hjerl works primarily with Virtual Reality often in an installational context. In her VR pieces she examines how the viewer can be placed ‘inside’ the art piece itself.
She works with what she calls: ‘The body as consciousness in space’. She defines this as one of VR’s strongest virtual and spatial possibilities.
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Partnere
oktober
Beskrivelse
“Whats cooking
Beskrivelse
“Whats cooking in DK” er et tilbagevendende program med fokus på dansk animation på VAF. Dette år tager vi pulsen på dansk animerede tv-serier, hvor I kan få et særligt indblik i, hvilken udvikling og succeser, der ligger gemt i danske animerede tv-serier produktioner.
Animerede tv-serie er stadig et helt centralt format/indhold i børne-tv i dag, om det så foregår på de nationale broadcasters eller på de store kommercielle streamingtjenester. Men markedet er stadig domineret af udenlandsk indhold, hvilket betyder, at der mangler dansk animation til børn og unge, som de kan relatere til i det, det tager afsæt i deres liv i en dansk kultur.
Med blandt andet DR’s store satsning og Animation Denmark arbejde for at styrke og sikre dansk indhold, sker der nu en rivende udvikling indenfor dansk animation. Ideerne er mange og drømmene og ambitionerne er store hos både producere og filmskaberne. Men hvor langt er vi? Hvad er potentialerne? Og hvad har producenterne og filmskaberne brug for, for at kunne udfolde de skjulte succeser i dansk animation?
På programmet er:
- KENDER DU HENDE – Copenhagen Bombay, Karla Von Bengtson
- Team Nuggets – Sparre Productions, Irene Sparre
- Hunden Ib – Minicosmos, Henrik Danstrup Holst
- Hullet i Hækken – Esben Toft Jakobsen, Petter Lindblad & Mette Ilene
Fra Filmværkstedet Open Workshop præsenteres følgende projekter:
- Esse og Rolf – Katrine Glenhammer
- Aisha and old man Arthur – Niels Andersen
- Rille og Julia – Jonas Hjolman
- The legend of the great skull – Lamberto Anderloni & Maria Kruse Gaardbo
Efterfølgende har du mulighed for at deltage i screeningen af nominerede film i kategorien Open Workshop Danish Talent, og i pausen møde Den Danske Animationssammenslutning, ANIS, samt Danske Filminstruktører.
Tid
(Lørdag) 12:30 - 14:30
Billet
Book billetter her
Spor
Alle
Animok
Culture
Film
Industry
Type
Alle
Lukket event
Konference / seminar
Udstilling
Experience
Gratis
Spil og games
Konkurrenceprogram
Familie og børn
Mød skaberen
Online
Branche
Filmvisning
Talks / Q&A
VAF Artist
Workshop
Sted
Alle
Arsenalet
BDO Lounge
Billedskolen
Borgvold
Bruunshåb Gamle Papfabrik
Bruunshåb Gamle Papfabrik
Cinema4 i Skive
De Frivilliges Hus
Det Gamle Rådhus
Flyfabrikken
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Rådhusparken
Rådhusparken
The Animation Workshop
Tinghallen
Værkstedsscenen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg City Hall
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Viborg Rådhus
Ingen events
Spor
Alle
Animok
Culture
Film
Industry
Type
Alle
Lukket event
Konference / seminar
Udstilling
Experience
Gratis
Spil og games
Konkurrenceprogram
Familie og børn
Mød skaberen
Online
Branche
Filmvisning
Talks / Q&A
VAF Artist
Workshop
Sted
Alle
Arsenalet
BDO Lounge
Billedskolen
Borgvold
Bruunshåb Gamle Papfabrik
Bruunshåb Gamle Papfabrik
Cinema4 i Skive
De Frivilliges Hus
Det Gamle Rådhus
Flyfabrikken
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Rådhusparken
Rådhusparken
The Animation Workshop
Tinghallen
Værkstedsscenen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg City Hall
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Viborg Rådhus
september
Beskrivelse
Animated Health er en årligt tilbagevendende konference for sundhedsprofessionelle med formål om at give et spændende indblik til en brugervenlig sundhedssektor, hvor animation og andre visuelle virkemidler bruges som redskaber
Beskrivelse
Animated Health er en årligt tilbagevendende konference for sundhedsprofessionelle med formål om at give et spændende indblik til en brugervenlig sundhedssektor, hvor animation og andre visuelle virkemidler bruges som redskaber i formidlingen til borgerne. Animated Health giver dig kort sagt alt det bedste om animation i sundhedssektoren med kobling til digitale trends.
Hvorfor overhovedet bruge animation i sundhedssektoren?
Evnen til at tilegne sig, vurdere og bruge sundhedsinformationen er kernen i alle gode dialoger og forløb for patienter og pårørende. Ofte kaldes det for sundhedskompetence eller health literacy. Lav sundhedskompetence øger risikoen for fejl, genindlæggelser og dårligere forløb. Det er problematisk for både den enkelte og for sundhedsvæsenet.
Animation og visuel formidling er et effektivt og enkelt redskab til at understøtte bedre sundhedskompetence i en verden med stigende kompleksitet i behandlingsforløb på tværs af sektorer og større forventninger blandt borgerne til at få rette information på rette tidspunkt i en form, der er let tilgængelig og nem at forstå. Med Animated Health 2022 sætter vi fokus på det visuelle aspekt i at styrke borgernes sundhedskompetencer med animation og visuel formidling gennem spændende oplæg fra forskellige dele af sundhedssektoren.
Konferencen foregår online
Program
- 26/09/2022
- 09:00 Velkomst og præsentation af dagens program09:00- 09:15Velkomst og præsentation af dagens program
- 09:15 Fremtidens sundhedspraksis med fokus på teknologiske og digitale hjælpemidler09:15- 10:00Oplæg med Andreas Pihl, læge, forsker og medforfatter på bogen "Doktor Hansen har set sin sidste patient", der giver sit bud på fremtidens sundhedspraksis med fokus på teknologiske og digitale hjælpemidler. v/ Andreas Pihl, læge, Roche Diagnostics
- 10:00 De vigtigste fund fra vidensopsamlingen i animationsstrategien mellem Hospitalsenhed Midt og Viborg Kommune10:00- 10:15Sideløbende med første fase af animationsstrategien mellem Hospitalsenhed Midt og Viborg Kommune er der kørt en vidensopsamling af Forskningsenheden under Center for Planlagt Kirurgi, Hospitalsenhed Midt. Dels med henblik på at få viden om, hvilke formater og kreative til- og fravalg der som minimum skal til for at løfte borgernes vidensoptag. Dels for at generere viden om, hvordan man mest effektivt kan producere animation i samarbejde mellem animatorer og sundhedsprofessionelle og med inddragelse af borgere. v/ Line Borreskov Dahl, konstitueret leder af Forskningsenheden, Center for Planlagt Kirurgi, Hospitalsenhed Midt
- 10:15 Børn og unge10:15- 11:00Diabetes og mine følelser – Baggrund for og erfaringer med animationsprojekt om det følelsesmæssige i at få diabetes som barn i alderen 9-12 år. v/ Malene Kirstine Hovgaard Thomsen, sygeplejerske, Børn og Unge, Hospitalsenhed Midt, og Marianne Eg, udviklingssygeplejerske, Børn og Unge, Hospitalsenhed Midt. Børn til forældre indlagt på intensiv - Intensivafdelingen har er fokus på vigtigheden af at informere og inddrage børn, unge og pårørende til indlagte. I processen har de brugt animation som formidlingsværktøj. v/ Anne Sophie Ågård Klinisk sygeplejespecialist og ekstern lektor, Aarhus Universitetshospital Begge film er udviklet af Per Freundlich Andersen fra Freundlich Design Studio, som også deltager i præsentationen.
- 11:00 Pause11:00- 11:15Pause
- 11:15 Ældre borgere11:15- 12:00Hvordan kommunikeres om et tabubelagt emne som demenssygdom og døden. Projekt Livets Afslutning er et fælles projekt mellem Hospitalsenhed Midt og Viborg Kommune. Der er i oplægget fokus på de kommunikative elementer af projektet. v/ Maila Tandrup, omsorgschef i Viborg Kommune, og Helle Skytte, chefsygeplejerske, Kirurgi, Hospitalsenhed Midt Opsporing af demens – Baggrund for og erfaringer med animationsprojekt med fokus på at fange demens på et tidligt stadie. v/ Bettina Bunch-Poulsen, projektleder af Rådgivnings- og Aktivitetscenter Viborg ved Demensenheden Viborg, og Marianne Højberg, sygeplejerske, Neurologi, Hospitalsenhed Midt
- 12:00 Den kreative vej: Hvad gør du, hvis du ønsker at lave en animationsfilm?12:00- 12:30De vigtigste fund fra vidensopsamlingen på animationsstrategien er blevet bearbejdet til en let tilgængelig guide målrettet sundhedsprofessionelle, der har ønske om at lave en animationsfilm, men ikke har prøvet det før. Hvordan kommer du bedst fra start? Hvad skal du være opmærksom på? Hvordan får du mest ud af pengene? Få svarene her! v/ Josephine Fenge Birk Nielsen, vidensformidler, Kommunikation, Hospitalsenhed Midt
- 12:30 Opsamling og afslutning12:30- 13:00Opsamling og afslutning
Detaljer om virtuelt event
RUN
Event er overstået!
Tid
(Mandag) 09:00 - 13:00
Billet
Tilmeld