VAF Industry
… is for professionals, industries, and businesses connected to animation. VAF-Industry is a platform for debate and discussion about the application of animation in science, didactics, and health, just to name a few.
VAF is not a festival for the animation industry only but also for stakeholders looking to incorporate animation as a communication tool or as a visual aid. Knowledge sharing, innovation, and networking are key in the INDUSTRY-track. VAF is inviting special guests and experts in various fields to shine a light on the massive potential animation has for big businesses as well as ordinary people. Get inspired at one of the yearly conferences or broaden your horizon by joining the interesting talks.
Track
All
Animok
Culture
Film
Industry
Type
All
Closed event
Conference / Seminar
Exhibition
Experience
Free event
Gaming
In competition
Kids and Families
Meet the artist
Online
Professional
Screening
Talks / Q&A
VAF Artist
Workshop
Location
All
Arsenalet
Billedskolen
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Skovgaard Museet
Student House
The Animation Workshop
Tinghallen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Visuel HF
september
Event Details
Together with Viborg Library VAF invites all of you to join a wonderful talk about animation, presented by animators themselves. We will explore the thoughts behind different productions, watch movies,
Event Details
Together with Viborg Library VAF invites all of you to join a wonderful talk about animation, presented by animators themselves. We will explore the thoughts behind different productions, watch movies, and talk about how art and stories affect us.
Through a series of 3 talks we’ll dive into different aspects of animation. The first talk is an introduction to artist and filmmaker Michelle Kranot and her work. She is based here in Viborg and works here together with her husband at The Animation Workshop. But their work extends far beyond the city limits. Together they have received international film prizes and their work has been exhibited around the world. We will dive into their experimental films, tactile VR-works, and get a look into new technologies and experiences.
The talk will be in English, it is free but requires sign-up
Time
(Tuesday) 19:00 - 20:30
Ticket
Sign up
Speakers for this event
-
Michelle Kranot
Michelle Kranot
Medlem af AMPAS (the Academy of Motion Picture Arts and Sciences)
Michelle Kranot er blandt meget andet, medlem af AMPAS (the Academy of Motion Picture Arts and Sciences), der fremmer filmkunst og -videnskab. Hun er blevet hædret med lang række priser, f.eks. The Grand Jury Prize for Best VR Immersive Work ved Biennalen i Venedig i 2020. Kranots kunstfærdigheder strækker sig vidt og bredt, og hun er ikke bange for at eksperimentere med medier og genrer, og lade håndmalet illustrationer møde ny teknologi i moderne oplevelser.
Medlem af AMPAS (the Academy of Motion Picture Arts and Sciences)
Partners
Event Details
Together with Viborg Library VAF invites all of you to join a wonderful talk about animation, presented by animators themselves. We will explore the thoughts behind different productions, watch movies,
Event Details
Together with Viborg Library VAF invites all of you to join a wonderful talk about animation, presented by animators themselves. We will explore the thoughts behind different productions, watch movies, and talk about how art and stories affect us.
Through a series of 3 talks we’ll dive into different aspects of animation. This talk will be a presentation of the new animated kids show “Monster Loving Maniacs”, created by the studio JA Film in Århus. To give us a peek into the series is the producer and writer Anders Berthelsen. The show ia made for children age 6-10 years, and is about three monster-hunting siblings and their tough old grandpa.
The talk will be in Danish, it is free but requires sign-up
Time
(Tuesday) 19:00 - 20:30
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Event Details
Animated Health is an annual conference for healthcare professionals, with the purpose of showcasing user-friendly appliances using animation and visual tools. Animated Health focuses on the relationship with the patients
Event Details
Animated Health is an annual conference for healthcare professionals, with the purpose of showcasing user-friendly appliances using animation and visual tools. Animated Health focuses on the relationship with the patients and their understanding of different treatments, operations, and services
Why use animation in the first place? The ability to understand and process information about healthcare is essential for a good dialogue with patients and their families. Health literacy, as it is often called, lowers the risk of errors, re-hospitalization, and bad hospital visits. Animation and visual communication are effective tools to support and better the health care literacy of patients and professionals.
The healthcare sector is getting more complex with treatments across sectors, plus there is a growing demand for easily accessible and understandable information among patients and citizens. Animated Health 2022 focuses on the visual aspect of strengthening the patient’s health literacy through animation and visual storytelling with a series of cases and presentations.
The conference is an online event
Virtual Event Details
RUN
Event has already taken place!
Time
(Monday) 09:00 - 13:00
Ticket
Sign up here
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Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for your next project
The Animation Workshop, EPIC Games, and Unreal Engine offers this free 2-day workshop with Maxime Galland from Alchemist Academy. The workshop is for professionals but it is not required to have worked with Unreal Engine before. The workshop will give you basic knowledge of rendering, lighting, shot management, and much more. Through the production of a shot sequence, you are introduced to different tools to help you create future projects.
Sign-up is required. By signing up you agree to attend both days. The workshop is in English
Time
(Monday) 09:00 - 13:00
Ticket
Sign-up by contacting roja@via.dk
Event Details
We are officially starting of the festival with a reception in Tinghallen, welcoming and thanking our collaborators, sponsors and stakeholders. Festival director Jane Lyngbye Hvid Jensen presents this year’s festival and
Event Details
We are officially starting of the festival with a reception in Tinghallen, welcoming and thanking our collaborators, sponsors and stakeholders.
Festival director Jane Lyngbye Hvid Jensen presents this year’s festival and welcomes the guests to celebrate animation. Invited for the reception is Jonas Poher Rasmussen, director of Flee, and last year’s winner of VAF Best Feature Award. He will set the stage before we invite you to join us in the cinema for the opening film of 2022, the premiere of Where is Anne Frank? by Ari Folman.
Refreshments will be served after the speeches.
The reception is by invitation only.
Time
(Monday) 15:00 - 16:00
Ticket
The event is by invitation only
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28/09/2022 18:00 - 19:30Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for your next project
The Animation Workshop, EPIC Games, and Unreal Engine offers this free 2-day workshop with Maxime Galland from Alchemist Academy. The workshop is for professionals but it is not required to have worked with Unreal Engine before. The workshop will give you basic knowledge of rendering, lighting, shot management, and much more. Through the production of a shot sequence, you are introduced to different tools to help you create future projects.
Sign-up is required. By signing up you agree to attend both days. The workshop is in English
Time
(Tuesday) 09:00 - 13:00
Ticket
Sign-up by contacting roja@via.dk
Event Details
Traditionally, comics have been drawn with tools that produce lines on paper – from nib pens and brushes to their modern digital counterparts. In his critically acclaimed graphic novels, Gareth
Event Details
Traditionally, comics have been drawn with tools that produce lines on paper – from nib pens and brushes to their modern digital counterparts. In his critically acclaimed graphic novels, Gareth Brookes defies this tradition, choosing instead to make expressive use of ancient techniques like embroidery, linocut, pyrography, and more.
In his most recent graphic novel, The Dancing Plague, Brookes visualizes the story of the legendary medieval “dancing plagues” by contrasting the browns and grays of burnt wood (real life) with wildly colorful embroidery (demons and devils). The visuals implicitly convey the power of the characters’ religious visions – and how the toil and suffering of every day life pales in comparison. Another example: In his breakthrough book The Black Project, Brookes told the both tender and darkly humorous story of a pubescent boy building lifesize girlfriends out of whatever material was available. The graphic novel was created using a combination of linocut and embroidery, the “handmade” quality of the images mirroring the handiwork of the protagonist.
In his masterclass, Brookes will share the thoughts and ideas behind his unusual work process. Then, he will challenge attendees to create character designs of their own using the most unusual materials – and to reflect on the ways in which the materials affect how the characters are experienced.
The masterclass requires sign-up and will be in English
Time
(Tuesday) 10:00 - 15:00
Location
Parolesalen
Kasernevej 8-10
Ticket
Event Details
Animated Music is an annual seminar and networking event that aims to bring together visual content creators with composers, musicians and sound designers. Animated Music explores the creative interaction
Event Details
Animated Music is an annual seminar and networking event that aims to bring together visual content creators with composers, musicians and sound designers. Animated Music explores the creative interaction in the development and production process between music and images to provide a basis for innovation in future audiovisual productions. The event is also a networking day bringing composers and visual content creators into closer dialogue with each other.
This year, during Viborg Animation Festival, Animated Music presents an amazing line-up of diverse composers sharing experiences from their intense collaborations to create breathtaking and enchanting alternate narrative realities.
One-man-army, composer and game designer Mads Vadsholt, journeys into the process behind the computer game The Forest Quartet, based on a music driven narrative that breaks new ground in game design. We hear about the composer’s role as therapist for the director from Benjamin Efrati, composer behind the music for the animated opera Amok, which won Cristal for Best Short Film at this year’s prestigious Annecy Festival. Through his work on Speak No Evil, the composer Sune ‘Køter’ Kølster describes his manipulative work with the audience’s emotions and with music and sound in virtual reality. Sofie Birch talks about composing music for strange worlds in animated films, based on the artistic short Terra Incognita, which won the Connexion Award at this year’s Annecy Festival.
The event is free of charge; sign up required.
Time
(Tuesday) 13:00 - 19:00
Ticket
Sign up
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Event Details
How did the drawings of Jake from Subway Surfers turn into a successful business? And how can you use that example in your business? Viborg Visuals and Business Viborg invites
Event Details
How did the drawings of Jake from Subway Surfers turn into a successful business? And how can you use that example in your business? Viborg Visuals and Business Viborg invites you to a seminar where we focus on how visual storytelling creates value for your company
CEO Mathias Gredal Nørvig from SYBO Games presents the story behind Subway Surfers and provides an example of how drawing skills can create opportunities for you. We’ll connect the visual with emerging technology when we invite Scandinavias leading VR- and AR-company, Khora, to paint a picture of the technological advances in the near future. The program also provides examples of the current project where Viborg Varme (Viborg Heating Company) collaborates with Drawesome Pictures. We will end with an inspiring talk from the former Netflix Director of Creative Leadership and Development.
The talks are both in Danish and English
Sign-up is required
Time
(Wednesday) 15:00 - 19:00
Location
BDO Lounge
Tingvej 7, 8800 Viborg
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Sign up
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Event Details
Animated Learning Conference is a yearly event, focusing on film and media literacy in education. This year’s theme is creativity and critical thinking in a digital age, and thus
Event Details
Animated Learning Conference is a yearly event, focusing on film and media literacy in education. This year’s theme is creativity and critical thinking in a digital age, and thus we will be focusing on how to work both creatively and critically with and within the digital age. During the conference, there will be talks and workshops that center around the following questions:
- What does it mean to be a critical thinker in a digital age?
- How can a creative learning environment lead to more critically thinking children and youths?
- Which responsibilities do pedagogues, teachers and visual professionals have when working in a digital age?
Keynote speakers this year are: Jeppe Bundsgaard on the subject of Critical Creativity, and Nikolaj Rodkjær Kristensen will tell us about Fact-checking Visual Manipulations. After the presentations, you’ll be able to choose between 7 different workshops. Read more about the workshops here
Sign-up is required
Schedule
- 28/09/2021
08.30 Checking-in and coffee 08.30 - 09.00-
09.00 Welcome09.00 - 09.15Laura Søndergaard Isaksen, Animated Learning Lab – The Animation Workshop/VIA
09.15 Critical creativity 09.15 - 10.15Jeppe Bundsgaard, professor of Language Arts Didactics at Danish School of Education, Aarhus University.
10.15 Coffee Break10.15 - 10.30-
10.30 Fact-checking visual manipulations 10.30 - 11.15by Nikolaj Rodkjær Kristensen – Tjekdet
11.15 Lunch11.15 - 12.00-
12.00 Workshops including breaks, cakes and coffee12.00 - 16.00Choose between the following workshops: PHILOSOFILM; STOP. THINK. CHECK IT!; DIGITAL PLAY AND STOP MOTION ANIMATION IN DAYCARE; TINKERQUBE MOVIEMAKING PLAYGROUND; CRITICAL THINKING IN FILM AND MEDIA LITERACY; PROBLEM-SOLVING CHARACTERS; LOMMEFILM
Time
(Thursday) 08:30 - 16:00
Ticket
Sign up here
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Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for your next project
The Animation Workshop, EPIC Games, and Unreal Engine offers this free 2-day workshop with Nicolas Counil from Alchemist Academy. The workshop is for professionals but it is not required to have worked with Unreal Engine before. The workshop will give you basic knowledge of rendering, navigation, visualization, and much more. Through the production of a first-person shooter prototype you are introduced to different tools to help you create future projects.
Sign-up is required. By signing up you agree to attend both days. The workshop is in English
Time
(Thursday) 09:00 - 13:00
Ticket
Sign up by writing roja@via.dk
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Event Details
CMIF is an annual industry meeting for producers with a strong focus on content production and market trends as well as networking and exchange of experience. In 2022, CMIF focuses on
Event Details
CMIF is an annual industry meeting for producers with a strong focus on content production and market trends as well as networking and exchange of experience.
In 2022, CMIF focuses on content for streaming services, original IP and how to best serve audiences who are now engaging with content in numerous formats and settings. Former Head of Netflix Animation Phil Rynda will also give a unique insight into the mentality of the buyer through the eyes of a creative mind. Join VAF for a day of unique insights into the world of IP, young adult audiences and DR Animation Strategy as well as plenty of networking time.
Meet:
- Phil Rynda, former head of Netflix Animation
- Felicia Jackson, Director at This Festival
- Julie Lind-Holm Hansen, Editor for Kids Animation, DR
- Kasper Kruse, Head of The Animation Workshop
- Betina Engholm, CEO Viborg Visuals
The event requires registration
C-MIF is presented in collaboration with Vision Denmark and is supported by the Ministry of Higher Education and Science
Schedule
- 29/09/2022
09.00 Check-in & registration09.00 - 09.30Check-in & registration
09.30 Welcome and introduction09.30 - 09.45Kasper Kruse, Head of The Animation Workshop
09.45 Viborg Visuals09.45 - 10.00Betina Engholm, CEO Viborg Visuals
10.00 Coffee and networking10.00 - 10.15Coffee and networking
10.15 The power of IP10.15 - 11.00In this presentation, Phil will discuss challenges producers and buyers face when creating and assessing projects. He will talk about the power of IP and how to best serve audiences who are now engaging with content in numerous formats and settings. Phil will share his own observations and anecdotes from his experiences as both executive and artist and give a unique insight into the mentality of the buyer through the eye of a creative mind.Speakers: Phil Rynda
11.00 Q&A w. Phil Rynda11.00 - 11.20Q&A w. Phil Rynda
11.30 Young Adult Audiences11.30 - 12.30TV series for the youth offer so much more than simple entertainment. The best and most popular series both represent culture and create it all at once. Of course, TV series often mirror the time and era in which they are created, but they also manage to kickstart and amplify significant societal trends. In her presentation, Felicia Jackson, Director of This Festival, will focus on five different generations – from Generation X and onwards. She will deliver a both captivating and entertaining analysis of the symbiotic relationship between the preferred TV series within each generation and the realities they are part of. You will hear about characters – such as Brandon and Brenda from Beverly Hills 90210 as well as Wilhelm and Simon from Young Royals – and learn what five generations’ worth of youth-oriented TV series tell us about the world we all inhabitSpeakers: Felicia Jackson
12.30 LUNCH12.30 - 13.30LUNCH
13.30 DR Animation Strategy13.30 - 14.30DR Animation StrategySpeakers: Julie Lind-Holm
Time
(Thursday) 09:00 - 15:30
Location
Parolesalen
Kasernevej 8-10
Ticket
Sign up to the event by writing elena@noerlum.com
Speakers for this event
-
Felicia Jackson
Felicia Jackson
Director of “This” Festival, Aarhus
-
Julie Lind-Holm
Julie Lind-Holm
Julie Lind-Holm began her work as a producer in 2011. In 2014 she was employed by Anders Morgenthaler and Mikael
Wulff’s production company New Creations.
Julie had her feature film debut as a producer with ‘I Am Here’ (2014) by Anders Morgenthaler. Most recently, she produced
‘Mugge & Vejfesten’ (2019) by Anders Morgenthaler and Mikael Wulff. She has also produced TV series such as ‘Anton90’
(2015) and ‘Perfekte steder’ (2017-2019). Julie currently works as Editor for Kids Animation at DR Animation. -
Phil Rynda
Phil Rynda
Phil Rynda is an Emmy Award winning animation executive, artist, and educator. With a career spanning over 20 years,
he has worked across series, features, and games. Phil was foundational in building Netflix Animation Studio whose
productions include The Seabeast, Maya and the Three, Cuphead, and Battlekitty. He was the first person hired by
Netflix dedicated to creating the studio and served as leadership across numerous teams as the studio grew into the
thousands.
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Event Details
Visit Viborg and experience some of the World’s greatest Concept Artists and Visual Explorers, as they talk about and do live demonstrations of their methods and creative thinking at CAVE
Event Details
Visit Viborg and experience some of the World’s greatest Concept Artists and Visual Explorers, as they talk about and do live demonstrations of their methods and creative thinking at CAVE – a 2-day event for you to network with other concept artists and experience artists behind illustrations to The Last of Us, Total War: Warhammer, MARV, Eternals and much more.
Speakers:
- Markus Lentz (DE)
- Andreas Husballe (DK)
- Shaddy Safadi (US)
- Maarten Hermans (BE)
- Jort van Welbergen, Concept Artist
- Jeppe Mygh (DK)
The event requires sign-up
Time
(Thursday) 09:30 - 16:00
Ticket
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Ngozi Ukazu is the creator of wildly successful web comic Check, Please!, a supremely charming and deeply relatable coming of age story starring college student Eric “Bitty” Bittle, a figure
Event Details
Ngozi Ukazu is the creator of wildly successful web comic Check, Please!, a supremely charming and deeply relatable coming of age story starring college student Eric “Bitty” Bittle, a figure skater-turned-ice hockey player who also happens to be gay.
The web series is divided into chapters, one per college year, each of which has had print editions crowdfunded on Kickstarter. Year Four currently holds the record for most-funded web comics print campaign ever, raising more than $580.000 – a testament to the series’ dedicated and enthusiastic following.
Ukazu’s VAF Masterclass will be a two-parter. In her first lecture, the cartoonist will share lessons learned from creating and crowdfunding Check, Please! – Including the pros and cons of self-publishing, finding a readership, and planning and executing crowdfunding campaigns. The second lecture will deal with story construction and how Ukazu has used the traditional three act structure in her own work – including the graphic novel she is currently working on.
The masterclass is in English and requires sign-up
Time
(Thursday) 10:00 - 15:00
Ticket
Event Details
The theme this year is: “The ingredients in the unique story
Event Details
The theme this year is: “The ingredients in the unique story – the fight for attention”. The program ends with a tour to Bruunhåb Gamle Papfabrik, where we’ll watch a visual screening on the building to celebrate the 200-year anniversary of the factory.
Viborg UNESCO Creative City repeats last year’s success and invites our Danish UNESCO-partners, Danish national parks, museums, and other interested parties to join us for an afternoon and night showcasing great examples of institutions using animation, sound, and XR to communicate and engage their audience.
By invitation only
Time
(Thursday) 10:00 - 16:00
Location
Viborg City Hall
Prinsens Alle 5, 8800 Viborg
Ticket
By invitation only
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Event Details
ANIDOX:VR is an annual exhibition of non-fiction works in virtual reality and new media platforms. Hosted by the Viborg Animation Festival, ANIDOX:VR includes screenings, discussions, and events geared toward professional
Event Details
ANIDOX:VR is an annual exhibition of non-fiction works in virtual reality and new media platforms. Hosted by the Viborg Animation Festival, ANIDOX:VR includes screenings, discussions, and events geared toward professional filmmakers and the general public alike.
The ANIDOX:VR jury awards a jury prize, celebrating the best of factual storytelling and craftsmanship. The highlight of ANIDOX:VR 2022 is a dedicated ANIDOX Seminar programme with expert guests, artists and key figures from the art-meets-technology landscape – followed by a ‘meet the artists’ drinks & networking event. Seminar guests have the opportunity to attend the ANIDOX:LAB Project Pitch – where international directors present works-in-progress and get feedback from our panel of experts!
Guest panel
Uri Kranot – Curator and moderator
ANIDOX, The Animation Workshop / VIA
Uri is a multimedia artist and co-founder of ANIDOX. He holds a key position at The Animation Workshop’s Bachelor education as Adjunct Professor, alongside his work as researcher in the Center for Visual Storytelling. He is a member of the Academy of Motion Picture Arts and Sciences and the Académie des César. His works have been recently honored with the Grand Jury Prize for Best VR Immersive Work at the 77th La Biennale di Venezia and Best Immersive XR at the 74th Cannes Film Festival.<
Simon Løvind – Jury and guest panel
Head of Games & Digital Media, Danish Film Institute.
Simon Løvind is head of the unit for Games & Digital Media at the Danish Film Institute. He is the commissioning editor and has been running and defining the cultural support scheme for games at the Danish Film Institute for more than 10 years. He has a work background in interaction design as well as game design and also produced interactive installation art. Simon has taken part in ANIDOX since 2019.Klara Nilsson Grunning– Jury and guest panel
Film commissioner, Norwegian Film Institute
Emmy Award winning Klara Nilsson Grunning is a freelance content, production, distribution, financing consultant and executive producer for film, TV and cross media world-wide. Currently she is a film commissioner at the Norwegian Film Institute, previously she has been the documentary consultant at the Swedish Film Institute. Before which, she worked five years as the commissioning editor for documentary feature and short films at the Royal Danish Film Institute. Klara has been shaping and supporting ANIDOX projects since 2012.
Mathieu Gayet – Jury and guest panel
Commissioning editor, programmer and media producer
Mathieu is founder of XRMust, a new media outlet dedicated to immersive storytelling, with an international and professional audience of creators, producers and curators from the XR industry. He is also the curator of a 3-days workshop in Angoulême, Immersity, which invites +100 creative people from the immersive industry to discuss the future of the XR storytelling.
Guest Artists
David Adler – Guest panel
Director of End of Night
David is a story-teller and his work is most often rooted in particular historical periods or events. Graduate of the National Film School of Denmark after having attended the Visual Arts & Design program at the Vancouver Film School. David is also an ANIDOX:LAB Alumni and guest speaker. His latest work ‘End Of Night’ was awarded at Venice Film Festival in 2021.
Pedro Harres – Guest panel
Director of From The Main Square
Pedro is a Brazilian director, scriptwriter and installation artist based in Berlin. Born in the city of Porto Alegre in 1984, he graduated in Cinema at UNISINOS, Philosophy at UFRGS and holds a master’s degree from Babelsberg Film Universitaet Konrad Wolf. His project ‘From the main Square’ has been awarded at Venice Film Festival in 2022.
Emma Roberts and Ben Joseph Andrews – Guest panel
Producer / Director team of Gondwana
Emma and Ben Joseph Andrews are a producer/director duo working in location-based virtual realities. Their work merges immersive technologies within bespoke sensory environments to generate unique experiences that verge on the transcendent and sublime.
Their collaboration began with The Moon Is Gone And All The Kings Are Dead, commissioned for the 50th anniversary of the Victorian College of the Arts. The duo has also completed two projects for City of Melbourne: sci-fi installation all the stars they bleed together (2016) and STARLESS (2017). Their latest production Gondwana, has been highly acclaimed and is currently touring internationally.
ANIDOX is a part of The Center for Animation, Visualization and Digital Storytelling, The Animation Workshop / VIA University College.
Supported by: The Danish Ministry of Research & Education, The Danish Film Institute and The Norwegian Film Institute, The West Danish Film Fund.
ANIDOX:LAB is supported by Creative Europe MEDIA
Time
(Thursday) 13:00 - 16:30
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Event Details
Talks & networking for the Danish games industry. MeatUp! has prepared a wonderful setup of talks and networking events for game developers and the community after hours MeatUp is the place
Event Details
Talks & networking for the Danish games industry. MeatUp! has prepared a wonderful setup of talks and networking events for game developers and the community after hours
MeatUp is the place to meet others from the gaming industry – in the flesh. To share their ideas and talk about current work, we’ve invited some interesting developers and professionals. You’ll get the chance to meet a wide range of professionals and startups. Come join us for an entertaining evening of networking, exchanging of ideas, and geek out about games.
Speakers:
-
- Søren Lundgaard – CEO, Ghostship Games
- Tatu Petersen-Jessen – Senior Art Director, Rovio Entertainment – Taking IP from small screen to big screen
- Nina Kelstrup – Chief People Officer, Funday Factory – Building a Value Based Games Studio in 2022
Thanks to Ghost Ship Games, Game Hub Scandinavia, Game Hub Denmark, Viborg Animationfestival and Viborg Game Expo
Time
(Thursday) 18:30 - 21:00
Ticket
Sign up here
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26/09/2022 09:00 - 13:00SUPERFLEX - Psychoplankton exhibition
29/09/2022 13:00 - 21:00VIBORG GAME EXPO
01/10/2022 10:00 - 20:00ANIDOX:VR Award Exhibition
30/09/2022 10:00 - 18:00Expanded Animation LAB 2022
28/09/2022 10:00 - 17:0030sep09:0013:00Unreal Engine Workshop - GamesLearn to work with Unreal Engine 3 Add to favorites
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for your next project
The Animation Workshop, EPIC Games, and Unreal Engine offers this free 2-day workshop with Nicolas Counil from Alchemist Academy. The workshop is for professionals but it is not required to have worked with Unreal Engine before. The workshop will give you basic knowledge of rendering, navigation, visualization, and much more. Through the production of a first-person shooter prototype you are introduced to different tools to help you create future projects.
Sign-up is required. By signing up you agree to attend both days. The workshop is in English
Time
(Friday) 09:00 - 13:00
Ticket
Sign up by writing roja@via.dk
Related Events
Event Details
The Sci-Vi Conference focuses on visualization and animation in science dissemination, this year under the headline “SYMBIOSIS-Imagination and visualization as an interdisciplinary field of exploration ”Sci-Vi is an initiative at
Event Details
The Sci-Vi Conference focuses on visualization and animation in science dissemination, this year under the headline “SYMBIOSIS-Imagination and visualization as an interdisciplinary field of exploration ”Sci-Vi is an initiative at The AnimationWorkshop/VIA UC seeking to explore and unfold visual science dissemination as a field. The Sci-Vi Conference facilitates knowledge exchange and networking between researchers in different fields and visual storytellers.
This year’s Sci-Vi conference will focus on how to imagine and visualize in interdisciplinary fields. Tobe resilient as human beings, we must be able to imagine new clever futures in order to keep up with the movement of life and to move life ourselves. This applies not least to researchers who move to unknown lands to investigate what we do not yet know. Throughout the ages, researchers have worked closely with visual storytellers and artists, both to enhance their imagination, and to enhance their communication and dissemination of their findings and theses to the public and investors. At this year’s sci-vi conference, we will continue that tradition of bridge-building between researchers and visual storytellers when we share experiences with these interdisciplinary collaborations. We develop our future in symbiosis, and to be resilient as human beings, to see potential, get visions, and overcome the change in any way, we must build bridges between fields of knowledge, and share our stories.
Remember to book tickets for the Sci-Vi screening as well. View the full program here
Sci-Vi is supported by Vision Denmark and the Ministry of Higher Education and Science
Time
(Friday) 09:00 - 17:00
Location
Parolesalen
Kasernevej 8-10
Ticket
Related Events
Speakers for this event
-
Ágota Végső
Ágota Végső
PhD student in Digital Media at NOVA FCSH Lisboa
Ágota Végső, PhD student in Digital Media at NOVA FCSH Lisboa. Ágota is a Hungarian animated film director, illustrator, and producer. She finished her studies at the Moholy-Nagy University of Art and Design, MOME, in Budapest. Since 2014 she has worked for The Animation Workshop/VIA University College as a production manager and producer, leading a collaboration with TED-ed. She is part of
the Sci-Vi initiative in Viborg Denmark. Currently, she is investigating the vital role of animation in science communication as a Ph.D. student at NOVA University LisbonPhD student in Digital Media at NOVA FCSH Lisboa
-
Alexander Jonassen
Alexander Jonassen
Journalist and Editor at DR Nyheder
Alexander Jonassen is a Danish journalist, who works at the explainer editorial office at DR Nyheder. He has previously worked at the Danish daily Politiken and lived and worked in Australia
Journalist and Editor at DR Nyheder
-
Anders Monrad Rendtorff
Anders Monrad Rendtorff
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff is an experienced Communications director. He co-wrote the book Forskningskommunikation with Gitte Gravengaard and has since made numerous key notes, courses and has advised communicators and researchers on a variety of institutiions within Higher Education on the topic of Research CommunicationAnders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
-
Aurelija Armoskaite
Aurelija Armoskaite
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
Aurelija Armoskaite, Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
-
Claus Sandgaard
Claus Sandgaard
Exhibition Architect and Project Manager
I am a trained architect and have worked with retail and brand design in London for several years.
Since 2013 I have worked at Moesgaard Museum as an exhibition architect and project manager. Here I have designed numerous internal and external exhibition projects.
I wish to elaborate on the exhibition production at Moesgaard Museum from idea to reality. The museum exhibition development is a constant interaction between many disciplines, all focusing on story telling in a physical space. An exhibition project usually consists of three elements. The first element is the historic content consisting of artefacts, knowledge and written stories. The second element is a designed and staged exhibition space in which the guest can move around. The third element is a range of media in the form of sound, image, animation, and interaction. All the individual elements must have space but also coexist and interact.Exhibition Architect and Project Manager
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Jakob Skov Jakobsen
Jakob Skov Jakobsen
Journalist & Editor at DR Nyheder
Jakob Skov Jakobsen is a Danish journalist, who works as an editor at the explainer editorial office at DR Nyheder. Jakob has been with DR Nyheder for several years, and has previously worked at TV 2.
Journalist & Editor at DR Nyheder
-
Mathias Foot
Mathias Foot
Visual Designer
Mathias Foot is a lecturer at the Muthesius Academy of Fine Arts and Design in Kiel, Germany.
He is teaching 3D Design and Motion Graphics at the Information Design department.
Furthermore he is a freelance Designer and Mentor in the fields of Motion Design and UX / Spatial Design.
Visual Designer
-
Peter Vistisen
Peter Vistisen
Associate Professor, PhD, in Digital Media & Design, Aalborg University
“Science Visualization is an important part of the dissemination of knowledge across different audiences. However, the skill is rarely taught formally when scientists are educated through neither PhD programs or assistant professorshop courses. In the SciVi community we have experimented with developing new types of courses, which teaches scientist to think like producers, and prepare them to engage in collaborations with visual artist. In this talk we will discuss the models tested so far, and how we in the not so distant future might imagine science visualization as an integrated part of the research process itself.”
Associate Professor, PhD, in Digital Media & Design, Aalborg University
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Sia Søndergaard
Sia Søndergaard
Project Manager The Animation Workshop / VIA University College
Project manager and Producer at The Animation Workshop / VIA University College in the departments Research, Development and Projects + Center for Animation, Visualization and Digital Storytelling (www.animwork.dk). Sia is the Head of the Sci-Vi initiative – Science Visualization (www.scivi.dk), and project manager in the pedagogical department Animated Learning Lab.
Project Manager The Animation Workshop / VIA University College
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Simon Ball
Simon Ball
filmmaker and animator
Simon is an award winning filmmaker and animator working across abstraction, documentary and commercial projects. His abstract works, in collaboration with Zai Tang, have screened and exhibited internationally. His animated documentary films, in collaboration with scientists at the Dementia Research Centre, London, have been awarded and screened widely at animation and short film festivals. He has over ten years experience as a freelance animator and motion designer, spanning broadcast, film and commercial projects.
filmmaker and animator
-
Sophie Hjerl
Sophie Hjerl
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Sophie Hjerl works primarily with Virtual Reality often in an installational context. In her VR pieces she examines how the viewer can be placed ‘inside’ the art piece itself.
She works with what she calls: ‘The body as consciousness in space’. She defines this as one of VR’s strongest virtual and spatial possibilities.
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Partners
Event Details
Visit Viborg and experience some of the World’s greatest Concept Artists and Visual Explorers, as they talk about and do live demonstrations of their methods and creative thinking at CAVE
Event Details
Visit Viborg and experience some of the World’s greatest Concept Artists and Visual Explorers, as they talk about and do live demonstrations of their methods and creative thinking at CAVE – a 2-day event for you to network with other concept artists and experience artists behind illustrations to The Last of Us, Total War: Warhammer, MARV, Eternals and much more.
Speakers:
- Markus Lentz (DE)
- Andreas Husballe (DK)
- Shaddy Safadi (US)
- Maarten Hermans (BE)
- Jort van Welbergen, Concept Artist
- Jeppe Mygh (DK)
The event requires sign-up
Time
(Friday) 09:30 - 16:00
Ticket
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29/09/2022 10:00 - 15:00Masterclass: Gareth Brookes - Old materials, new effects
27/09/2022 10:00 - 15:00Animated Music
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26/09/2022 09:00 - 13:00MeatUp!
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01/10/2022 10:00 - 18:00Partners
Event Details
An expert panel with a strong lineup of experts, frontrunners and industry leaders from the creative digital industry. The panel will focus on Real-Time productions with a use on real-time
Event Details
An expert panel with a strong lineup of experts, frontrunners and industry leaders from the creative digital industry. The panel will focus on Real-Time productions with a use on real-time engines.
The panel will discuss Virtual Production, Sustainability and cost efficiency using real time engines, creative empowerment and collaboration, XR and how this will all be even more important when building the Metaverse (web3.0)
Time
(Friday) 10:45 - 11:45
Speakers for this event
-
Anders Tankred Holm
Anders Tankred Holm
Sr. Technical Lead, LEGO Games
8 years of making games in the LEGO Games team with the current role as Head of Technology.
Lives in Billund with his partner and two sons. Hobbies are many but include; flying, podcasting, game dev and photography.
Sr. Technical Lead, LEGO Games
-
Chris Ebeling
Chris Ebeling
Creative Director and Digital Consultant, Virtually Human & Beyond Horizons
Chris Ebeling is a Creative Director and co-founder of leading web3 entertainment company Virtually Human Studios and Digital consultant at Beyond Horizons ApS.
An industry veteran with over 15 years of experience across film, games, and television, Chris is passionate about education, having helped build a world-first industry-led Academy, UTS Animal Logic Academy, where he helped anticipate future needs with a focus on emerging technologies and trends while successfully train and mentor young students to become industry ready now and well into the future.
Creative Director and Digital Consultant, Virtually Human & Beyond Horizons
-
Julie Lottering
Julie Lottering
Director of Unreal Engine Education at Epic Games
At Epic Games Julie is building future skills for the Metaverse. Julie has 10+ years experience in education and visualization with a focus on post-production in film and AAA Games. Her background combines global education systems, neuroaesthetics and content creation tools such as Unreal Engine, Metahumans, Twinmotion and Houdini. At Epic she sets the vision and global strategy for education, including: secondary, post-secondary and upskilling industry professionals across M&E, Architecture, Automotive & Training & Simulation.
Director of Unreal Engine Education at Epic Games
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Saint John Walker
Saint John Walker
Deputy Dean, Escape Studios
For the last 30 years Saint has been working at the interface between the animation, computer games, VFX industries and Higher Education, with a mission to produce quality talent for the UK’s creative industries.
Escape Studios was the first Unreal Engine Authorized training center in the UK and Saint’s team created courses and training opportunities for the UKs VFX and animation industry, and also Escape’s own Undergraduate and Postgraduate courses. He curates the annual Industry panels at the London International Animation Festival.
Recently he has been leading a range of Virtual Production courses for Producers, VFX Supervisors and Unreal artists.
Deputy Dean, Escape Studios
-
Volker Helzle
Volker Helzle
Head of Research & Development, Sr. Lecturer Technical Director, FMX Program Consultant @ Filmakademie Baden-Württemberg
Volker Helzle is in charge of R&D at Animationsinstitut of Filmakademie Baden-Württemberg. After graduating from Stuttgart Media University in 2000 he moved to California and worked at Eyematic Interfaces. In 2003 he joined Filmakademie to supervise R&D, engage as senior lecturer for the Technical Directing course and FMX program consultant. In 2013 Volker received the honorary professorship of Filmakademie.
Head of Research & Development, Sr. Lecturer Technical Director, FMX Program Consultant @ Filmakademie Baden-Württemberg
-
Zoltan Batho G
Zoltan Batho G
XR specialist / Virtual Production / VFX Producer at Digic Pictures
Zoltan is an award-winning Producer & CG Animation Specialist with 10+ years of digital experience, specialized in Virtual Production, Real-time solutions, VFX, XR, Mobile and Web application development management. Currently, he is strengthening a world class CG animation studio based in Hungary, DIGIC as a VP/VFX/Real-time producer. His most recent projects include three intro cinematics for a Marvel-themed computer game (Midnight Suns by 2K) and real-time virtual production environments for a full feature film (Knights of the Zodiac, Sony Pictures, release date 2023).
XR specialist / Virtual Production / VFX Producer at Digic Pictures
Event Details
The screening is a part of the Sci-Vi-conference, this year themed: SYMBIOSIS – Imagination and visualization as interdisciplinary field of exploration. As a part of the conference the filmprogram will
Event Details
The screening is a part of the Sci-Vi-conference, this year themed: SYMBIOSIS – Imagination and visualization as interdisciplinary field of exploration. As a part of the conference the filmprogram will show examples of visualized science dissemination.
This short film program showcases different examples of fruitful collaborations between scientists and animation artists-resulting in beautiful, funny or surprising short animation films about scientific issues. All films stem from the Sci-Vi community, and an animator, a researcher and a producer will be present for a Q&A to talk about research dissemination and knowledge exchange and give insight in to practice.
Sci-Vi is an initiative at The Animation Workshop/Via University College seeking to explore and unfold ‘visual science dissemination’ as a field, to improve science communication through visual storytelling and animation.
Films in the program
- Cells of Knowledge
- Transcribing Patterns from the Library of Life
- What causes yeast infections, and how do you get rid of them?
- These animals are also plants … wait, what?
- The Beauty of Mathematics-Episode 1
- Do I see what You see?
Time
(Friday) 15:30 - 16:15
Ticket
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october
Event Details
“Whats cooking in DK” is an annual focus on Danish animation during VAF. This year we’ll dive into animated tv-series and shows, and get a glance into the development and
Event Details
“Whats cooking in DK” is an annual focus on Danish animation during VAF. This year we’ll dive into animated tv-series and shows, and get a glance into the development and succes with current Danish productions.
Animated tv-shows is a central part of entertainmetn for kids today, both with national broadcasters as well as commercial streaming services. But the channels are booming with foreign content and there is a lack in animated shows with relatable stories from Danish life and culture.
We will take a look at DR’s massive investment in animation, as well as Animation Denmark’s work to support and evolve the Danish animation industry, which is currently booming. There are many ideas and great ambition among producers, studios and filmmakers, but how far along are we? What potentials lay ahead? And what challenges? What is needed to make the Danish animation industry flourish?
Program:
- KENDER DU HENDE – Copenhagen Bombay, Karla Von Bengtson
- Team Nuggets – Sparre Productions, Irene Sparre
- Hunden Ib – Minicosmos, Henrik Danstrup Holst
- Hullet i Hækken – Esben Toft Jakobsen, Petter Lindblad & Mette Ilene
The Open Workshop presents the following projects:
- Esse og Rolf – Katrine Glenhammer
- Aisha and old man Arthur – Niels Andersen
- Rille og Julia – Jonas Hjolman
- The legend of the great skull – Lamberto Anderloni & Maria Kruse Gaardbo
After the event, you’ll be able to join the screening of nominated films in the category Open Workshop Danish Talent Award. In the break you can meet and chat with the Danish Animation Society (ANIS) and the organization Danish Film directors.
Time
(Saturday) 12:30 - 14:30
Ticket
Book your tickets here
Event Details
VAF wants to give thanks to all the creators of the festival and celebrate the courage they show by sharing their work with the festival audience. The nominated films will
Event Details
VAF wants to give thanks to all the creators of the festival and celebrate the courage they show by sharing their work with the festival audience. The nominated films will be judged by the professional juries of 2022, who will also be announcing the winners.
VAF receives animated films from filmmakers from all over the world with strong messages and stories that illuminate current themes, trends and challenges. These are films that you would not necessarily be able to see in the cinema or on various streaming services. That’s why the VAF Award nominees need to be celebrated as unique film experiences, whether it’s short films or feature films. We are always deeply grateful for the filmmaker’s courage and creative urge to create such amazing animated experiences.
The awards of 2022 is:
- VAF Best Feature
- VAF Best Short
- VAF Best Experimental
- VAF Best Graduation Film
- VAF Best Commissioned Work – NEW
- Open Workshop Best Danish Animated Short
- ANIMOK School Competition
- ANIDOX:VR Award
Read more about the awards and jury here
Time
(Saturday) 19:30 - 22:00
Nordisk Film biografer FotoramaTingvej 22, 8800 ViborgCinema and cafe centrally located in Viborg with parking lot nearby.
Ticket
Track
All
Animok
Culture
Film
Industry
Type
All
Closed event
Conference / Seminar
Exhibition
Experience
Free event
Gaming
In competition
Kids and Families
Meet the artist
Online
Professional
Screening
Talks / Q&A
VAF Artist
Workshop
Location
All
Arsenalet
Billedskolen
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Skovgaard Museet
Student House
The Animation Workshop
Tinghallen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Visuel HF
september
Event Details
Animated Health is an annual conference for healthcare professionals, with the purpose of showcasing user-friendly appliances using animation and visual tools. Animated Health focuses on the relationship with the patients
Event Details
Animated Health is an annual conference for healthcare professionals, with the purpose of showcasing user-friendly appliances using animation and visual tools. Animated Health focuses on the relationship with the patients and their understanding of different treatments, operations, and services
Why use animation in the first place? The ability to understand and process information about healthcare is essential for a good dialogue with patients and their families. Health literacy, as it is often called, lowers the risk of errors, re-hospitalization, and bad hospital visits. Animation and visual communication are effective tools to support and better the health care literacy of patients and professionals.
The healthcare sector is getting more complex with treatments across sectors, plus there is a growing demand for easily accessible and understandable information among patients and citizens. Animated Health 2022 focuses on the visual aspect of strengthening the patient’s health literacy through animation and visual storytelling with a series of cases and presentations.
The conference is an online event
Virtual Event Details
RUN
Event has already taken place!
Time
(Monday) 09:00 - 13:00
Ticket
Sign up here
Partners
Event Details
We are officially starting of the festival with a reception in Tinghallen, welcoming and thanking our collaborators, sponsors and stakeholders. Festival director Jane Lyngbye Hvid Jensen presents this year’s festival and
Event Details
We are officially starting of the festival with a reception in Tinghallen, welcoming and thanking our collaborators, sponsors and stakeholders.
Festival director Jane Lyngbye Hvid Jensen presents this year’s festival and welcomes the guests to celebrate animation. Invited for the reception is Jonas Poher Rasmussen, director of Flee, and last year’s winner of VAF Best Feature Award. He will set the stage before we invite you to join us in the cinema for the opening film of 2022, the premiere of Where is Anne Frank? by Ari Folman.
Refreshments will be served after the speeches.
The reception is by invitation only.
Time
(Monday) 15:00 - 16:00
Ticket
The event is by invitation only
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28/09/2022 18:00 - 19:30Event Details
How did the drawings of Jake from Subway Surfers turn into a successful business? And how can you use that example in your business? Viborg Visuals and Business Viborg invites
Event Details
How did the drawings of Jake from Subway Surfers turn into a successful business? And how can you use that example in your business? Viborg Visuals and Business Viborg invites you to a seminar where we focus on how visual storytelling creates value for your company
CEO Mathias Gredal Nørvig from SYBO Games presents the story behind Subway Surfers and provides an example of how drawing skills can create opportunities for you. We’ll connect the visual with emerging technology when we invite Scandinavias leading VR- and AR-company, Khora, to paint a picture of the technological advances in the near future. The program also provides examples of the current project where Viborg Varme (Viborg Heating Company) collaborates with Drawesome Pictures. We will end with an inspiring talk from the former Netflix Director of Creative Leadership and Development.
The talks are both in Danish and English
Sign-up is required
Time
(Wednesday) 15:00 - 19:00
Location
BDO Lounge
Tingvej 7, 8800 Viborg
Ticket
Sign up
Partners
Event Details
Animated Learning Conference is a yearly event, focusing on film and media literacy in education. This year’s theme is creativity and critical thinking in a digital age, and thus
Event Details
Animated Learning Conference is a yearly event, focusing on film and media literacy in education. This year’s theme is creativity and critical thinking in a digital age, and thus we will be focusing on how to work both creatively and critically with and within the digital age. During the conference, there will be talks and workshops that center around the following questions:
- What does it mean to be a critical thinker in a digital age?
- How can a creative learning environment lead to more critically thinking children and youths?
- Which responsibilities do pedagogues, teachers and visual professionals have when working in a digital age?
Keynote speakers this year are: Jeppe Bundsgaard on the subject of Critical Creativity, and Nikolaj Rodkjær Kristensen will tell us about Fact-checking Visual Manipulations. After the presentations, you’ll be able to choose between 7 different workshops. Read more about the workshops here
Sign-up is required
Schedule
- 28/09/2021
08.30 Checking-in and coffee 08.30 - 09.00-
09.00 Welcome09.00 - 09.15Laura Søndergaard Isaksen, Animated Learning Lab – The Animation Workshop/VIA
09.15 Critical creativity 09.15 - 10.15Jeppe Bundsgaard, professor of Language Arts Didactics at Danish School of Education, Aarhus University.
10.15 Coffee Break10.15 - 10.30-
10.30 Fact-checking visual manipulations 10.30 - 11.15by Nikolaj Rodkjær Kristensen – Tjekdet
11.15 Lunch11.15 - 12.00-
12.00 Workshops including breaks, cakes and coffee12.00 - 16.00Choose between the following workshops: PHILOSOFILM; STOP. THINK. CHECK IT!; DIGITAL PLAY AND STOP MOTION ANIMATION IN DAYCARE; TINKERQUBE MOVIEMAKING PLAYGROUND; CRITICAL THINKING IN FILM AND MEDIA LITERACY; PROBLEM-SOLVING CHARACTERS; LOMMEFILM
Time
(Thursday) 08:30 - 16:00
Ticket
Sign up here
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27/09/2022 08:00 - 15:00Event Details
CMIF is an annual industry meeting for producers with a strong focus on content production and market trends as well as networking and exchange of experience. In 2022, CMIF focuses on
Event Details
CMIF is an annual industry meeting for producers with a strong focus on content production and market trends as well as networking and exchange of experience.
In 2022, CMIF focuses on content for streaming services, original IP and how to best serve audiences who are now engaging with content in numerous formats and settings. Former Head of Netflix Animation Phil Rynda will also give a unique insight into the mentality of the buyer through the eyes of a creative mind. Join VAF for a day of unique insights into the world of IP, young adult audiences and DR Animation Strategy as well as plenty of networking time.
Meet:
- Phil Rynda, former head of Netflix Animation
- Felicia Jackson, Director at This Festival
- Julie Lind-Holm Hansen, Editor for Kids Animation, DR
- Kasper Kruse, Head of The Animation Workshop
- Betina Engholm, CEO Viborg Visuals
The event requires registration
C-MIF is presented in collaboration with Vision Denmark and is supported by the Ministry of Higher Education and Science
Schedule
- 29/09/2022
09.00 Check-in & registration09.00 - 09.30Check-in & registration
09.30 Welcome and introduction09.30 - 09.45Kasper Kruse, Head of The Animation Workshop
09.45 Viborg Visuals09.45 - 10.00Betina Engholm, CEO Viborg Visuals
10.00 Coffee and networking10.00 - 10.15Coffee and networking
10.15 The power of IP10.15 - 11.00In this presentation, Phil will discuss challenges producers and buyers face when creating and assessing projects. He will talk about the power of IP and how to best serve audiences who are now engaging with content in numerous formats and settings. Phil will share his own observations and anecdotes from his experiences as both executive and artist and give a unique insight into the mentality of the buyer through the eye of a creative mind.Speakers: Phil Rynda
11.00 Q&A w. Phil Rynda11.00 - 11.20Q&A w. Phil Rynda
11.30 Young Adult Audiences11.30 - 12.30TV series for the youth offer so much more than simple entertainment. The best and most popular series both represent culture and create it all at once. Of course, TV series often mirror the time and era in which they are created, but they also manage to kickstart and amplify significant societal trends. In her presentation, Felicia Jackson, Director of This Festival, will focus on five different generations – from Generation X and onwards. She will deliver a both captivating and entertaining analysis of the symbiotic relationship between the preferred TV series within each generation and the realities they are part of. You will hear about characters – such as Brandon and Brenda from Beverly Hills 90210 as well as Wilhelm and Simon from Young Royals – and learn what five generations’ worth of youth-oriented TV series tell us about the world we all inhabitSpeakers: Felicia Jackson
12.30 LUNCH12.30 - 13.30LUNCH
13.30 DR Animation Strategy13.30 - 14.30DR Animation StrategySpeakers: Julie Lind-Holm
Time
(Thursday) 09:00 - 15:30
Location
Parolesalen
Kasernevej 8-10
Ticket
Sign up to the event by writing elena@noerlum.com
Speakers for this event
-
Felicia Jackson
Felicia Jackson
Director of “This” Festival, Aarhus
-
Julie Lind-Holm
Julie Lind-Holm
Julie Lind-Holm began her work as a producer in 2011. In 2014 she was employed by Anders Morgenthaler and Mikael
Wulff’s production company New Creations.
Julie had her feature film debut as a producer with ‘I Am Here’ (2014) by Anders Morgenthaler. Most recently, she produced
‘Mugge & Vejfesten’ (2019) by Anders Morgenthaler and Mikael Wulff. She has also produced TV series such as ‘Anton90’
(2015) and ‘Perfekte steder’ (2017-2019). Julie currently works as Editor for Kids Animation at DR Animation. -
Phil Rynda
Phil Rynda
Phil Rynda is an Emmy Award winning animation executive, artist, and educator. With a career spanning over 20 years,
he has worked across series, features, and games. Phil was foundational in building Netflix Animation Studio whose
productions include The Seabeast, Maya and the Three, Cuphead, and Battlekitty. He was the first person hired by
Netflix dedicated to creating the studio and served as leadership across numerous teams as the studio grew into the
thousands.
Partners
Event Details
Visit Viborg and experience some of the World’s greatest Concept Artists and Visual Explorers, as they talk about and do live demonstrations of their methods and creative thinking at CAVE
Event Details
Visit Viborg and experience some of the World’s greatest Concept Artists and Visual Explorers, as they talk about and do live demonstrations of their methods and creative thinking at CAVE – a 2-day event for you to network with other concept artists and experience artists behind illustrations to The Last of Us, Total War: Warhammer, MARV, Eternals and much more.
Speakers:
- Markus Lentz (DE)
- Andreas Husballe (DK)
- Shaddy Safadi (US)
- Maarten Hermans (BE)
- Jort van Welbergen, Concept Artist
- Jeppe Mygh (DK)
The event requires sign-up
Time
(Thursday) 09:30 - 16:00
Ticket
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28/09/2022 15:00 - 19:00Unreal Engine Workshop - Games
29/09/2022 09:00 - 13:00Materclass: Ngozi Ukazu - Success, Story
29/09/2022 10:00 - 15:00Masterclass: Gareth Brookes - Old materials, new effects
27/09/2022 10:00 - 15:00Animated Music
27/09/2022 13:00 - 19:00Unreal Engine Workshop - Animation
26/09/2022 09:00 - 13:00MeatUp!
29/09/2022 18:30 - 21:00VIBORG GAME EXPO
30/09/2022 10:00 - 18:00ANIDOX:VR Awards Exhibition
01/10/2022 10:00 - 18:00Partners
Event Details
Ngozi Ukazu is the creator of wildly successful web comic Check, Please!, a supremely charming and deeply relatable coming of age story starring college student Eric “Bitty” Bittle, a figure
Event Details
Ngozi Ukazu is the creator of wildly successful web comic Check, Please!, a supremely charming and deeply relatable coming of age story starring college student Eric “Bitty” Bittle, a figure skater-turned-ice hockey player who also happens to be gay.
The web series is divided into chapters, one per college year, each of which has had print editions crowdfunded on Kickstarter. Year Four currently holds the record for most-funded web comics print campaign ever, raising more than $580.000 – a testament to the series’ dedicated and enthusiastic following.
Ukazu’s VAF Masterclass will be a two-parter. In her first lecture, the cartoonist will share lessons learned from creating and crowdfunding Check, Please! – Including the pros and cons of self-publishing, finding a readership, and planning and executing crowdfunding campaigns. The second lecture will deal with story construction and how Ukazu has used the traditional three act structure in her own work – including the graphic novel she is currently working on.
The masterclass is in English and requires sign-up
Time
(Thursday) 10:00 - 15:00
Ticket
Event Details
The theme this year is: “The ingredients in the unique story
Event Details
The theme this year is: “The ingredients in the unique story – the fight for attention”. The program ends with a tour to Bruunhåb Gamle Papfabrik, where we’ll watch a visual screening on the building to celebrate the 200-year anniversary of the factory.
Viborg UNESCO Creative City repeats last year’s success and invites our Danish UNESCO-partners, Danish national parks, museums, and other interested parties to join us for an afternoon and night showcasing great examples of institutions using animation, sound, and XR to communicate and engage their audience.
By invitation only
Time
(Thursday) 10:00 - 16:00
Location
Viborg City Hall
Prinsens Alle 5, 8800 Viborg
Ticket
By invitation only
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Partners
Event Details
ANIDOX:VR is an annual exhibition of non-fiction works in virtual reality and new media platforms. Hosted by the Viborg Animation Festival, ANIDOX:VR includes screenings, discussions, and events geared toward professional
Event Details
ANIDOX:VR is an annual exhibition of non-fiction works in virtual reality and new media platforms. Hosted by the Viborg Animation Festival, ANIDOX:VR includes screenings, discussions, and events geared toward professional filmmakers and the general public alike.
The ANIDOX:VR jury awards a jury prize, celebrating the best of factual storytelling and craftsmanship. The highlight of ANIDOX:VR 2022 is a dedicated ANIDOX Seminar programme with expert guests, artists and key figures from the art-meets-technology landscape – followed by a ‘meet the artists’ drinks & networking event. Seminar guests have the opportunity to attend the ANIDOX:LAB Project Pitch – where international directors present works-in-progress and get feedback from our panel of experts!
Guest panel
Uri Kranot – Curator and moderator
ANIDOX, The Animation Workshop / VIA
Uri is a multimedia artist and co-founder of ANIDOX. He holds a key position at The Animation Workshop’s Bachelor education as Adjunct Professor, alongside his work as researcher in the Center for Visual Storytelling. He is a member of the Academy of Motion Picture Arts and Sciences and the Académie des César. His works have been recently honored with the Grand Jury Prize for Best VR Immersive Work at the 77th La Biennale di Venezia and Best Immersive XR at the 74th Cannes Film Festival.<
Simon Løvind – Jury and guest panel
Head of Games & Digital Media, Danish Film Institute.
Simon Løvind is head of the unit for Games & Digital Media at the Danish Film Institute. He is the commissioning editor and has been running and defining the cultural support scheme for games at the Danish Film Institute for more than 10 years. He has a work background in interaction design as well as game design and also produced interactive installation art. Simon has taken part in ANIDOX since 2019.Klara Nilsson Grunning– Jury and guest panel
Film commissioner, Norwegian Film Institute
Emmy Award winning Klara Nilsson Grunning is a freelance content, production, distribution, financing consultant and executive producer for film, TV and cross media world-wide. Currently she is a film commissioner at the Norwegian Film Institute, previously she has been the documentary consultant at the Swedish Film Institute. Before which, she worked five years as the commissioning editor for documentary feature and short films at the Royal Danish Film Institute. Klara has been shaping and supporting ANIDOX projects since 2012.
Mathieu Gayet – Jury and guest panel
Commissioning editor, programmer and media producer
Mathieu is founder of XRMust, a new media outlet dedicated to immersive storytelling, with an international and professional audience of creators, producers and curators from the XR industry. He is also the curator of a 3-days workshop in Angoulême, Immersity, which invites +100 creative people from the immersive industry to discuss the future of the XR storytelling.
Guest Artists
David Adler – Guest panel
Director of End of Night
David is a story-teller and his work is most often rooted in particular historical periods or events. Graduate of the National Film School of Denmark after having attended the Visual Arts & Design program at the Vancouver Film School. David is also an ANIDOX:LAB Alumni and guest speaker. His latest work ‘End Of Night’ was awarded at Venice Film Festival in 2021.
Pedro Harres – Guest panel
Director of From The Main Square
Pedro is a Brazilian director, scriptwriter and installation artist based in Berlin. Born in the city of Porto Alegre in 1984, he graduated in Cinema at UNISINOS, Philosophy at UFRGS and holds a master’s degree from Babelsberg Film Universitaet Konrad Wolf. His project ‘From the main Square’ has been awarded at Venice Film Festival in 2022.
Emma Roberts and Ben Joseph Andrews – Guest panel
Producer / Director team of Gondwana
Emma and Ben Joseph Andrews are a producer/director duo working in location-based virtual realities. Their work merges immersive technologies within bespoke sensory environments to generate unique experiences that verge on the transcendent and sublime.
Their collaboration began with The Moon Is Gone And All The Kings Are Dead, commissioned for the 50th anniversary of the Victorian College of the Arts. The duo has also completed two projects for City of Melbourne: sci-fi installation all the stars they bleed together (2016) and STARLESS (2017). Their latest production Gondwana, has been highly acclaimed and is currently touring internationally.
ANIDOX is a part of The Center for Animation, Visualization and Digital Storytelling, The Animation Workshop / VIA University College.
Supported by: The Danish Ministry of Research & Education, The Danish Film Institute and The Norwegian Film Institute, The West Danish Film Fund.
ANIDOX:LAB is supported by Creative Europe MEDIA
Time
(Thursday) 13:00 - 16:30
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TORUS
27/09/2022 14:00 - 18:00Phenomenal Sculpture Garden - Esthesis
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24/09/2022 10:00 - 17:00Archipel
28/09/2022 18:00 - 19:30Superflex - Psychoplankton - Udstilling
28/09/2022 13:00 - 17:00VAF prisoverrækkelse 2022
01/10/2022 19:30 - 22:00ANIDOX:VR Award udstilling
01/10/2022 10:00 - 18:00Expanded Animation LAB 2022
28/09/2022 10:00 - 17:0029sep18:3021:00MeatUp!#GAMEDEV TALKS & NETWORKING in the flesh 11 Add to favorites
Event Details
Talks & networking for the Danish games industry. MeatUp! has prepared a wonderful setup of talks and networking events for game developers and the community after hours MeatUp is the place
Event Details
Talks & networking for the Danish games industry. MeatUp! has prepared a wonderful setup of talks and networking events for game developers and the community after hours
MeatUp is the place to meet others from the gaming industry – in the flesh. To share their ideas and talk about current work, we’ve invited some interesting developers and professionals. You’ll get the chance to meet a wide range of professionals and startups. Come join us for an entertaining evening of networking, exchanging of ideas, and geek out about games.
Speakers:
-
- Søren Lundgaard – CEO, Ghostship Games
- Tatu Petersen-Jessen – Senior Art Director, Rovio Entertainment – Taking IP from small screen to big screen
- Nina Kelstrup – Chief People Officer, Funday Factory – Building a Value Based Games Studio in 2022
Thanks to Ghost Ship Games, Game Hub Scandinavia, Game Hub Denmark, Viborg Animationfestival and Viborg Game Expo
Time
(Thursday) 18:30 - 21:00
Ticket
Sign up here
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ANIDOX:VR Pitch and network
29/09/2022 13:00 - 16:30Unreal Engine Workshop - Games
29/09/2022 09:00 - 13:00TORUS
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02/10/2022 14:00 - 18:00UNDERSEA
24/09/2022 14:00 - 18:00Unreal Engine Workshop - Animation
26/09/2022 09:00 - 13:00SUPERFLEX - Psychoplankton exhibition
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01/10/2022 10:00 - 20:00ANIDOX:VR Award Exhibition
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28/09/2022 10:00 - 17:00Event Details
The Sci-Vi Conference focuses on visualization and animation in science dissemination, this year under the headline “SYMBIOSIS-Imagination and visualization as an interdisciplinary field of exploration ”Sci-Vi is an initiative at
Event Details
The Sci-Vi Conference focuses on visualization and animation in science dissemination, this year under the headline “SYMBIOSIS-Imagination and visualization as an interdisciplinary field of exploration ”Sci-Vi is an initiative at The AnimationWorkshop/VIA UC seeking to explore and unfold visual science dissemination as a field. The Sci-Vi Conference facilitates knowledge exchange and networking between researchers in different fields and visual storytellers.
This year’s Sci-Vi conference will focus on how to imagine and visualize in interdisciplinary fields. Tobe resilient as human beings, we must be able to imagine new clever futures in order to keep up with the movement of life and to move life ourselves. This applies not least to researchers who move to unknown lands to investigate what we do not yet know. Throughout the ages, researchers have worked closely with visual storytellers and artists, both to enhance their imagination, and to enhance their communication and dissemination of their findings and theses to the public and investors. At this year’s sci-vi conference, we will continue that tradition of bridge-building between researchers and visual storytellers when we share experiences with these interdisciplinary collaborations. We develop our future in symbiosis, and to be resilient as human beings, to see potential, get visions, and overcome the change in any way, we must build bridges between fields of knowledge, and share our stories.
Remember to book tickets for the Sci-Vi screening as well. View the full program here
Sci-Vi is supported by Vision Denmark and the Ministry of Higher Education and Science
Time
(Friday) 09:00 - 17:00
Location
Parolesalen
Kasernevej 8-10
Ticket
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Speakers for this event
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Ágota Végső
Ágota Végső
PhD student in Digital Media at NOVA FCSH Lisboa
Ágota Végső, PhD student in Digital Media at NOVA FCSH Lisboa. Ágota is a Hungarian animated film director, illustrator, and producer. She finished her studies at the Moholy-Nagy University of Art and Design, MOME, in Budapest. Since 2014 she has worked for The Animation Workshop/VIA University College as a production manager and producer, leading a collaboration with TED-ed. She is part of
the Sci-Vi initiative in Viborg Denmark. Currently, she is investigating the vital role of animation in science communication as a Ph.D. student at NOVA University LisbonPhD student in Digital Media at NOVA FCSH Lisboa
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Alexander Jonassen
Alexander Jonassen
Journalist and Editor at DR Nyheder
Alexander Jonassen is a Danish journalist, who works at the explainer editorial office at DR Nyheder. He has previously worked at the Danish daily Politiken and lived and worked in Australia
Journalist and Editor at DR Nyheder
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Anders Monrad Rendtorff
Anders Monrad Rendtorff
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff is an experienced Communications director. He co-wrote the book Forskningskommunikation with Gitte Gravengaard and has since made numerous key notes, courses and has advised communicators and researchers on a variety of institutiions within Higher Education on the topic of Research CommunicationAnders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
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Aurelija Armoskaite
Aurelija Armoskaite
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
Aurelija Armoskaite, Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
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Claus Sandgaard
Claus Sandgaard
Exhibition Architect and Project Manager
I am a trained architect and have worked with retail and brand design in London for several years.
Since 2013 I have worked at Moesgaard Museum as an exhibition architect and project manager. Here I have designed numerous internal and external exhibition projects.
I wish to elaborate on the exhibition production at Moesgaard Museum from idea to reality. The museum exhibition development is a constant interaction between many disciplines, all focusing on story telling in a physical space. An exhibition project usually consists of three elements. The first element is the historic content consisting of artefacts, knowledge and written stories. The second element is a designed and staged exhibition space in which the guest can move around. The third element is a range of media in the form of sound, image, animation, and interaction. All the individual elements must have space but also coexist and interact.Exhibition Architect and Project Manager
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Jakob Skov Jakobsen
Jakob Skov Jakobsen
Journalist & Editor at DR Nyheder
Jakob Skov Jakobsen is a Danish journalist, who works as an editor at the explainer editorial office at DR Nyheder. Jakob has been with DR Nyheder for several years, and has previously worked at TV 2.
Journalist & Editor at DR Nyheder
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Mathias Foot
Mathias Foot
Visual Designer
Mathias Foot is a lecturer at the Muthesius Academy of Fine Arts and Design in Kiel, Germany.
He is teaching 3D Design and Motion Graphics at the Information Design department.
Furthermore he is a freelance Designer and Mentor in the fields of Motion Design and UX / Spatial Design.
Visual Designer
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Peter Vistisen
Peter Vistisen
Associate Professor, PhD, in Digital Media & Design, Aalborg University
“Science Visualization is an important part of the dissemination of knowledge across different audiences. However, the skill is rarely taught formally when scientists are educated through neither PhD programs or assistant professorshop courses. In the SciVi community we have experimented with developing new types of courses, which teaches scientist to think like producers, and prepare them to engage in collaborations with visual artist. In this talk we will discuss the models tested so far, and how we in the not so distant future might imagine science visualization as an integrated part of the research process itself.”
Associate Professor, PhD, in Digital Media & Design, Aalborg University
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Sia Søndergaard
Sia Søndergaard
Project Manager The Animation Workshop / VIA University College
Project manager and Producer at The Animation Workshop / VIA University College in the departments Research, Development and Projects + Center for Animation, Visualization and Digital Storytelling (www.animwork.dk). Sia is the Head of the Sci-Vi initiative – Science Visualization (www.scivi.dk), and project manager in the pedagogical department Animated Learning Lab.
Project Manager The Animation Workshop / VIA University College
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Simon Ball
Simon Ball
filmmaker and animator
Simon is an award winning filmmaker and animator working across abstraction, documentary and commercial projects. His abstract works, in collaboration with Zai Tang, have screened and exhibited internationally. His animated documentary films, in collaboration with scientists at the Dementia Research Centre, London, have been awarded and screened widely at animation and short film festivals. He has over ten years experience as a freelance animator and motion designer, spanning broadcast, film and commercial projects.
filmmaker and animator
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Sophie Hjerl
Sophie Hjerl
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Sophie Hjerl works primarily with Virtual Reality often in an installational context. In her VR pieces she examines how the viewer can be placed ‘inside’ the art piece itself.
She works with what she calls: ‘The body as consciousness in space’. She defines this as one of VR’s strongest virtual and spatial possibilities.
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Partners
Event Details
Visit Viborg and experience some of the World’s greatest Concept Artists and Visual Explorers, as they talk about and do live demonstrations of their methods and creative thinking at CAVE
Event Details
Visit Viborg and experience some of the World’s greatest Concept Artists and Visual Explorers, as they talk about and do live demonstrations of their methods and creative thinking at CAVE – a 2-day event for you to network with other concept artists and experience artists behind illustrations to The Last of Us, Total War: Warhammer, MARV, Eternals and much more.
Speakers:
- Markus Lentz (DE)
- Andreas Husballe (DK)
- Shaddy Safadi (US)
- Maarten Hermans (BE)
- Jort van Welbergen, Concept Artist
- Jeppe Mygh (DK)
The event requires sign-up
Time
(Friday) 09:30 - 16:00
Ticket
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Visuel Storytelling - How it creates value in your business
28/09/2022 15:00 - 19:00Unreal Engine Workshop - Games
29/09/2022 09:00 - 13:00Materclass: Ngozi Ukazu - Success, Story
29/09/2022 10:00 - 15:00Masterclass: Gareth Brookes - Old materials, new effects
27/09/2022 10:00 - 15:00Animated Music
27/09/2022 13:00 - 19:00Unreal Engine Workshop - Animation
26/09/2022 09:00 - 13:00MeatUp!
29/09/2022 18:30 - 21:00VIBORG GAME EXPO
30/09/2022 10:00 - 18:00ANIDOX:VR Awards Exhibition
01/10/2022 10:00 - 18:00Partners
Event Details
The screening is a part of the Sci-Vi-conference, this year themed: SYMBIOSIS – Imagination and visualization as interdisciplinary field of exploration. As a part of the conference the filmprogram will
Event Details
The screening is a part of the Sci-Vi-conference, this year themed: SYMBIOSIS – Imagination and visualization as interdisciplinary field of exploration. As a part of the conference the filmprogram will show examples of visualized science dissemination.
This short film program showcases different examples of fruitful collaborations between scientists and animation artists-resulting in beautiful, funny or surprising short animation films about scientific issues. All films stem from the Sci-Vi community, and an animator, a researcher and a producer will be present for a Q&A to talk about research dissemination and knowledge exchange and give insight in to practice.
Sci-Vi is an initiative at The Animation Workshop/Via University College seeking to explore and unfold ‘visual science dissemination’ as a field, to improve science communication through visual storytelling and animation.
Films in the program
- Cells of Knowledge
- Transcribing Patterns from the Library of Life
- What causes yeast infections, and how do you get rid of them?
- These animals are also plants … wait, what?
- The Beauty of Mathematics-Episode 1
- Do I see what You see?
Time
(Friday) 15:30 - 16:15
Ticket
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All
Animok
Culture
Film
Industry
Type
All
Closed event
Conference / Seminar
Exhibition
Experience
Free event
Gaming
In competition
Kids and Families
Meet the artist
Online
Professional
Screening
Talks / Q&A
VAF Artist
Workshop
Location
All
Arsenalet
Billedskolen
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Skovgaard Museet
Student House
The Animation Workshop
Tinghallen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Visuel HF
september
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for your next project
The Animation Workshop, EPIC Games, and Unreal Engine offers this free 2-day workshop with Maxime Galland from Alchemist Academy. The workshop is for professionals but it is not required to have worked with Unreal Engine before. The workshop will give you basic knowledge of rendering, lighting, shot management, and much more. Through the production of a shot sequence, you are introduced to different tools to help you create future projects.
Sign-up is required. By signing up you agree to attend both days. The workshop is in English
Time
(Monday) 09:00 - 13:00
Ticket
Sign-up by contacting roja@via.dk
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for your next project
The Animation Workshop, EPIC Games, and Unreal Engine offers this free 2-day workshop with Maxime Galland from Alchemist Academy. The workshop is for professionals but it is not required to have worked with Unreal Engine before. The workshop will give you basic knowledge of rendering, lighting, shot management, and much more. Through the production of a shot sequence, you are introduced to different tools to help you create future projects.
Sign-up is required. By signing up you agree to attend both days. The workshop is in English
Time
(Tuesday) 09:00 - 13:00
Ticket
Sign-up by contacting roja@via.dk
Event Details
Traditionally, comics have been drawn with tools that produce lines on paper – from nib pens and brushes to their modern digital counterparts. In his critically acclaimed graphic novels, Gareth
Event Details
Traditionally, comics have been drawn with tools that produce lines on paper – from nib pens and brushes to their modern digital counterparts. In his critically acclaimed graphic novels, Gareth Brookes defies this tradition, choosing instead to make expressive use of ancient techniques like embroidery, linocut, pyrography, and more.
In his most recent graphic novel, The Dancing Plague, Brookes visualizes the story of the legendary medieval “dancing plagues” by contrasting the browns and grays of burnt wood (real life) with wildly colorful embroidery (demons and devils). The visuals implicitly convey the power of the characters’ religious visions – and how the toil and suffering of every day life pales in comparison. Another example: In his breakthrough book The Black Project, Brookes told the both tender and darkly humorous story of a pubescent boy building lifesize girlfriends out of whatever material was available. The graphic novel was created using a combination of linocut and embroidery, the “handmade” quality of the images mirroring the handiwork of the protagonist.
In his masterclass, Brookes will share the thoughts and ideas behind his unusual work process. Then, he will challenge attendees to create character designs of their own using the most unusual materials – and to reflect on the ways in which the materials affect how the characters are experienced.
The masterclass requires sign-up and will be in English
Time
(Tuesday) 10:00 - 15:00
Location
Parolesalen
Kasernevej 8-10
Ticket
Event Details
Animated Music is an annual seminar and networking event that aims to bring together visual content creators with composers, musicians and sound designers. Animated Music explores the creative interaction
Event Details
Animated Music is an annual seminar and networking event that aims to bring together visual content creators with composers, musicians and sound designers. Animated Music explores the creative interaction in the development and production process between music and images to provide a basis for innovation in future audiovisual productions. The event is also a networking day bringing composers and visual content creators into closer dialogue with each other.
This year, during Viborg Animation Festival, Animated Music presents an amazing line-up of diverse composers sharing experiences from their intense collaborations to create breathtaking and enchanting alternate narrative realities.
One-man-army, composer and game designer Mads Vadsholt, journeys into the process behind the computer game The Forest Quartet, based on a music driven narrative that breaks new ground in game design. We hear about the composer’s role as therapist for the director from Benjamin Efrati, composer behind the music for the animated opera Amok, which won Cristal for Best Short Film at this year’s prestigious Annecy Festival. Through his work on Speak No Evil, the composer Sune ‘Køter’ Kølster describes his manipulative work with the audience’s emotions and with music and sound in virtual reality. Sofie Birch talks about composing music for strange worlds in animated films, based on the artistic short Terra Incognita, which won the Connexion Award at this year’s Annecy Festival.
The event is free of charge; sign up required.
Time
(Tuesday) 13:00 - 19:00
Ticket
Sign up
Partners
29sep09:0013:00Unreal Engine Workshop - GamesLearn to work with Unreal Engine 3 Add to favorites
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for your next project
The Animation Workshop, EPIC Games, and Unreal Engine offers this free 2-day workshop with Nicolas Counil from Alchemist Academy. The workshop is for professionals but it is not required to have worked with Unreal Engine before. The workshop will give you basic knowledge of rendering, navigation, visualization, and much more. Through the production of a first-person shooter prototype you are introduced to different tools to help you create future projects.
Sign-up is required. By signing up you agree to attend both days. The workshop is in English
Time
(Thursday) 09:00 - 13:00
Ticket
Sign up by writing roja@via.dk
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Event Details
Ngozi Ukazu is the creator of wildly successful web comic Check, Please!, a supremely charming and deeply relatable coming of age story starring college student Eric “Bitty” Bittle, a figure
Event Details
Ngozi Ukazu is the creator of wildly successful web comic Check, Please!, a supremely charming and deeply relatable coming of age story starring college student Eric “Bitty” Bittle, a figure skater-turned-ice hockey player who also happens to be gay.
The web series is divided into chapters, one per college year, each of which has had print editions crowdfunded on Kickstarter. Year Four currently holds the record for most-funded web comics print campaign ever, raising more than $580.000 – a testament to the series’ dedicated and enthusiastic following.
Ukazu’s VAF Masterclass will be a two-parter. In her first lecture, the cartoonist will share lessons learned from creating and crowdfunding Check, Please! – Including the pros and cons of self-publishing, finding a readership, and planning and executing crowdfunding campaigns. The second lecture will deal with story construction and how Ukazu has used the traditional three act structure in her own work – including the graphic novel she is currently working on.
The masterclass is in English and requires sign-up
Time
(Thursday) 10:00 - 15:00
Ticket
30sep09:0013:00Unreal Engine Workshop - GamesLearn to work with Unreal Engine 3 Add to favorites
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for
Event Details
With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. The workshop gives you the basic tools to use for your next project
The Animation Workshop, EPIC Games, and Unreal Engine offers this free 2-day workshop with Nicolas Counil from Alchemist Academy. The workshop is for professionals but it is not required to have worked with Unreal Engine before. The workshop will give you basic knowledge of rendering, navigation, visualization, and much more. Through the production of a first-person shooter prototype you are introduced to different tools to help you create future projects.
Sign-up is required. By signing up you agree to attend both days. The workshop is in English
Time
(Friday) 09:00 - 13:00
Ticket
Sign up by writing roja@via.dk
Related Events
Track
All
Animok
Culture
Film
Industry
Type
All
Closed event
Conference / Seminar
Exhibition
Experience
Free event
Gaming
In competition
Kids and Families
Meet the artist
Online
Professional
Screening
Talks / Q&A
VAF Artist
Workshop
Location
All
Arsenalet
Billedskolen
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Skovgaard Museet
Student House
The Animation Workshop
Tinghallen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Visuel HF
september
Event Details
Together with Viborg Library VAF invites all of you to join a wonderful talk about animation, presented by animators themselves. We will explore the thoughts behind different productions, watch movies,
Event Details
Together with Viborg Library VAF invites all of you to join a wonderful talk about animation, presented by animators themselves. We will explore the thoughts behind different productions, watch movies, and talk about how art and stories affect us.
Through a series of 3 talks we’ll dive into different aspects of animation. The first talk is an introduction to artist and filmmaker Michelle Kranot and her work. She is based here in Viborg and works here together with her husband at The Animation Workshop. But their work extends far beyond the city limits. Together they have received international film prizes and their work has been exhibited around the world. We will dive into their experimental films, tactile VR-works, and get a look into new technologies and experiences.
The talk will be in English, it is free but requires sign-up
Time
(Tuesday) 19:00 - 20:30
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Speakers for this event
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Michelle Kranot
Michelle Kranot
Medlem af AMPAS (the Academy of Motion Picture Arts and Sciences)
Michelle Kranot er blandt meget andet, medlem af AMPAS (the Academy of Motion Picture Arts and Sciences), der fremmer filmkunst og -videnskab. Hun er blevet hædret med lang række priser, f.eks. The Grand Jury Prize for Best VR Immersive Work ved Biennalen i Venedig i 2020. Kranots kunstfærdigheder strækker sig vidt og bredt, og hun er ikke bange for at eksperimentere med medier og genrer, og lade håndmalet illustrationer møde ny teknologi i moderne oplevelser.
Medlem af AMPAS (the Academy of Motion Picture Arts and Sciences)
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Event Details
Together with Viborg Library VAF invites all of you to join a wonderful talk about animation, presented by animators themselves. We will explore the thoughts behind different productions, watch movies,
Event Details
Together with Viborg Library VAF invites all of you to join a wonderful talk about animation, presented by animators themselves. We will explore the thoughts behind different productions, watch movies, and talk about how art and stories affect us.
Through a series of 3 talks we’ll dive into different aspects of animation. This talk will be a presentation of the new animated kids show “Monster Loving Maniacs”, created by the studio JA Film in Århus. To give us a peek into the series is the producer and writer Anders Berthelsen. The show ia made for children age 6-10 years, and is about three monster-hunting siblings and their tough old grandpa.
The talk will be in Danish, it is free but requires sign-up
Time
(Tuesday) 19:00 - 20:30
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29sep18:3021:00MeatUp!#GAMEDEV TALKS & NETWORKING in the flesh 11 Add to favorites
Event Details
Talks & networking for the Danish games industry. MeatUp! has prepared a wonderful setup of talks and networking events for game developers and the community after hours MeatUp is the place
Event Details
Talks & networking for the Danish games industry. MeatUp! has prepared a wonderful setup of talks and networking events for game developers and the community after hours
MeatUp is the place to meet others from the gaming industry – in the flesh. To share their ideas and talk about current work, we’ve invited some interesting developers and professionals. You’ll get the chance to meet a wide range of professionals and startups. Come join us for an entertaining evening of networking, exchanging of ideas, and geek out about games.
Speakers:
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- Søren Lundgaard – CEO, Ghostship Games
- Tatu Petersen-Jessen – Senior Art Director, Rovio Entertainment – Taking IP from small screen to big screen
- Nina Kelstrup – Chief People Officer, Funday Factory – Building a Value Based Games Studio in 2022
Thanks to Ghost Ship Games, Game Hub Scandinavia, Game Hub Denmark, Viborg Animationfestival and Viborg Game Expo
Time
(Thursday) 18:30 - 21:00
Ticket
Sign up here
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28/09/2022 10:00 - 17:00Event Details
The Sci-Vi Conference focuses on visualization and animation in science dissemination, this year under the headline “SYMBIOSIS-Imagination and visualization as an interdisciplinary field of exploration ”Sci-Vi is an initiative at
Event Details
The Sci-Vi Conference focuses on visualization and animation in science dissemination, this year under the headline “SYMBIOSIS-Imagination and visualization as an interdisciplinary field of exploration ”Sci-Vi is an initiative at The AnimationWorkshop/VIA UC seeking to explore and unfold visual science dissemination as a field. The Sci-Vi Conference facilitates knowledge exchange and networking between researchers in different fields and visual storytellers.
This year’s Sci-Vi conference will focus on how to imagine and visualize in interdisciplinary fields. Tobe resilient as human beings, we must be able to imagine new clever futures in order to keep up with the movement of life and to move life ourselves. This applies not least to researchers who move to unknown lands to investigate what we do not yet know. Throughout the ages, researchers have worked closely with visual storytellers and artists, both to enhance their imagination, and to enhance their communication and dissemination of their findings and theses to the public and investors. At this year’s sci-vi conference, we will continue that tradition of bridge-building between researchers and visual storytellers when we share experiences with these interdisciplinary collaborations. We develop our future in symbiosis, and to be resilient as human beings, to see potential, get visions, and overcome the change in any way, we must build bridges between fields of knowledge, and share our stories.
Remember to book tickets for the Sci-Vi screening as well. View the full program here
Sci-Vi is supported by Vision Denmark and the Ministry of Higher Education and Science
Time
(Friday) 09:00 - 17:00
Location
Parolesalen
Kasernevej 8-10
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Speakers for this event
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Ágota Végső
Ágota Végső
PhD student in Digital Media at NOVA FCSH Lisboa
Ágota Végső, PhD student in Digital Media at NOVA FCSH Lisboa. Ágota is a Hungarian animated film director, illustrator, and producer. She finished her studies at the Moholy-Nagy University of Art and Design, MOME, in Budapest. Since 2014 she has worked for The Animation Workshop/VIA University College as a production manager and producer, leading a collaboration with TED-ed. She is part of
the Sci-Vi initiative in Viborg Denmark. Currently, she is investigating the vital role of animation in science communication as a Ph.D. student at NOVA University LisbonPhD student in Digital Media at NOVA FCSH Lisboa
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Alexander Jonassen
Alexander Jonassen
Journalist and Editor at DR Nyheder
Alexander Jonassen is a Danish journalist, who works at the explainer editorial office at DR Nyheder. He has previously worked at the Danish daily Politiken and lived and worked in Australia
Journalist and Editor at DR Nyheder
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Anders Monrad Rendtorff
Anders Monrad Rendtorff
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
Anders Monrad Rendtorff is an experienced Communications director. He co-wrote the book Forskningskommunikation with Gitte Gravengaard and has since made numerous key notes, courses and has advised communicators and researchers on a variety of institutiions within Higher Education on the topic of Research CommunicationAnders Monrad Rendtorff, cand.scient.soc fra Roskilde Universitet og executive MBA fra CBS.
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Aurelija Armoskaite
Aurelija Armoskaite
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
Aurelija Armoskaite, Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
Ph.D Student at Latvian Institute of Aquatic Ecology and Department of Planning, Aalborg University
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Claus Sandgaard
Claus Sandgaard
Exhibition Architect and Project Manager
I am a trained architect and have worked with retail and brand design in London for several years.
Since 2013 I have worked at Moesgaard Museum as an exhibition architect and project manager. Here I have designed numerous internal and external exhibition projects.
I wish to elaborate on the exhibition production at Moesgaard Museum from idea to reality. The museum exhibition development is a constant interaction between many disciplines, all focusing on story telling in a physical space. An exhibition project usually consists of three elements. The first element is the historic content consisting of artefacts, knowledge and written stories. The second element is a designed and staged exhibition space in which the guest can move around. The third element is a range of media in the form of sound, image, animation, and interaction. All the individual elements must have space but also coexist and interact.Exhibition Architect and Project Manager
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Jakob Skov Jakobsen
Jakob Skov Jakobsen
Journalist & Editor at DR Nyheder
Jakob Skov Jakobsen is a Danish journalist, who works as an editor at the explainer editorial office at DR Nyheder. Jakob has been with DR Nyheder for several years, and has previously worked at TV 2.
Journalist & Editor at DR Nyheder
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Mathias Foot
Mathias Foot
Visual Designer
Mathias Foot is a lecturer at the Muthesius Academy of Fine Arts and Design in Kiel, Germany.
He is teaching 3D Design and Motion Graphics at the Information Design department.
Furthermore he is a freelance Designer and Mentor in the fields of Motion Design and UX / Spatial Design.
Visual Designer
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Peter Vistisen
Peter Vistisen
Associate Professor, PhD, in Digital Media & Design, Aalborg University
“Science Visualization is an important part of the dissemination of knowledge across different audiences. However, the skill is rarely taught formally when scientists are educated through neither PhD programs or assistant professorshop courses. In the SciVi community we have experimented with developing new types of courses, which teaches scientist to think like producers, and prepare them to engage in collaborations with visual artist. In this talk we will discuss the models tested so far, and how we in the not so distant future might imagine science visualization as an integrated part of the research process itself.”
Associate Professor, PhD, in Digital Media & Design, Aalborg University
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Sia Søndergaard
Sia Søndergaard
Project Manager The Animation Workshop / VIA University College
Project manager and Producer at The Animation Workshop / VIA University College in the departments Research, Development and Projects + Center for Animation, Visualization and Digital Storytelling (www.animwork.dk). Sia is the Head of the Sci-Vi initiative – Science Visualization (www.scivi.dk), and project manager in the pedagogical department Animated Learning Lab.
Project Manager The Animation Workshop / VIA University College
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Simon Ball
Simon Ball
filmmaker and animator
Simon is an award winning filmmaker and animator working across abstraction, documentary and commercial projects. His abstract works, in collaboration with Zai Tang, have screened and exhibited internationally. His animated documentary films, in collaboration with scientists at the Dementia Research Centre, London, have been awarded and screened widely at animation and short film festivals. He has over ten years experience as a freelance animator and motion designer, spanning broadcast, film and commercial projects.
filmmaker and animator
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Sophie Hjerl
Sophie Hjerl
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
Sophie Hjerl works primarily with Virtual Reality often in an installational context. In her VR pieces she examines how the viewer can be placed ‘inside’ the art piece itself.
She works with what she calls: ‘The body as consciousness in space’. She defines this as one of VR’s strongest virtual and spatial possibilities.
Sophie Hjerl (b.1971). Visual Artist and MA in Theory and Communication, The Royal Danish Academy of Fine Arts.
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Event Details
An expert panel with a strong lineup of experts, frontrunners and industry leaders from the creative digital industry. The panel will focus on Real-Time productions with a use on real-time
Event Details
An expert panel with a strong lineup of experts, frontrunners and industry leaders from the creative digital industry. The panel will focus on Real-Time productions with a use on real-time engines.
The panel will discuss Virtual Production, Sustainability and cost efficiency using real time engines, creative empowerment and collaboration, XR and how this will all be even more important when building the Metaverse (web3.0)
Time
(Friday) 10:45 - 11:45
Speakers for this event
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Anders Tankred Holm
Anders Tankred Holm
Sr. Technical Lead, LEGO Games
8 years of making games in the LEGO Games team with the current role as Head of Technology.
Lives in Billund with his partner and two sons. Hobbies are many but include; flying, podcasting, game dev and photography.
Sr. Technical Lead, LEGO Games
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Chris Ebeling
Chris Ebeling
Creative Director and Digital Consultant, Virtually Human & Beyond Horizons
Chris Ebeling is a Creative Director and co-founder of leading web3 entertainment company Virtually Human Studios and Digital consultant at Beyond Horizons ApS.
An industry veteran with over 15 years of experience across film, games, and television, Chris is passionate about education, having helped build a world-first industry-led Academy, UTS Animal Logic Academy, where he helped anticipate future needs with a focus on emerging technologies and trends while successfully train and mentor young students to become industry ready now and well into the future.
Creative Director and Digital Consultant, Virtually Human & Beyond Horizons
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Julie Lottering
Julie Lottering
Director of Unreal Engine Education at Epic Games
At Epic Games Julie is building future skills for the Metaverse. Julie has 10+ years experience in education and visualization with a focus on post-production in film and AAA Games. Her background combines global education systems, neuroaesthetics and content creation tools such as Unreal Engine, Metahumans, Twinmotion and Houdini. At Epic she sets the vision and global strategy for education, including: secondary, post-secondary and upskilling industry professionals across M&E, Architecture, Automotive & Training & Simulation.
Director of Unreal Engine Education at Epic Games
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Saint John Walker
Saint John Walker
Deputy Dean, Escape Studios
For the last 30 years Saint has been working at the interface between the animation, computer games, VFX industries and Higher Education, with a mission to produce quality talent for the UK’s creative industries.
Escape Studios was the first Unreal Engine Authorized training center in the UK and Saint’s team created courses and training opportunities for the UKs VFX and animation industry, and also Escape’s own Undergraduate and Postgraduate courses. He curates the annual Industry panels at the London International Animation Festival.
Recently he has been leading a range of Virtual Production courses for Producers, VFX Supervisors and Unreal artists.
Deputy Dean, Escape Studios
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Volker Helzle
Volker Helzle
Head of Research & Development, Sr. Lecturer Technical Director, FMX Program Consultant @ Filmakademie Baden-Württemberg
Volker Helzle is in charge of R&D at Animationsinstitut of Filmakademie Baden-Württemberg. After graduating from Stuttgart Media University in 2000 he moved to California and worked at Eyematic Interfaces. In 2003 he joined Filmakademie to supervise R&D, engage as senior lecturer for the Technical Directing course and FMX program consultant. In 2013 Volker received the honorary professorship of Filmakademie.
Head of Research & Development, Sr. Lecturer Technical Director, FMX Program Consultant @ Filmakademie Baden-Württemberg
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Zoltan Batho G
Zoltan Batho G
XR specialist / Virtual Production / VFX Producer at Digic Pictures
Zoltan is an award-winning Producer & CG Animation Specialist with 10+ years of digital experience, specialized in Virtual Production, Real-time solutions, VFX, XR, Mobile and Web application development management. Currently, he is strengthening a world class CG animation studio based in Hungary, DIGIC as a VP/VFX/Real-time producer. His most recent projects include three intro cinematics for a Marvel-themed computer game (Midnight Suns by 2K) and real-time virtual production environments for a full feature film (Knights of the Zodiac, Sony Pictures, release date 2023).
XR specialist / Virtual Production / VFX Producer at Digic Pictures
Event Details
The screening is a part of the Sci-Vi-conference, this year themed: SYMBIOSIS – Imagination and visualization as interdisciplinary field of exploration. As a part of the conference the filmprogram will
Event Details
The screening is a part of the Sci-Vi-conference, this year themed: SYMBIOSIS – Imagination and visualization as interdisciplinary field of exploration. As a part of the conference the filmprogram will show examples of visualized science dissemination.
This short film program showcases different examples of fruitful collaborations between scientists and animation artists-resulting in beautiful, funny or surprising short animation films about scientific issues. All films stem from the Sci-Vi community, and an animator, a researcher and a producer will be present for a Q&A to talk about research dissemination and knowledge exchange and give insight in to practice.
Sci-Vi is an initiative at The Animation Workshop/Via University College seeking to explore and unfold ‘visual science dissemination’ as a field, to improve science communication through visual storytelling and animation.
Films in the program
- Cells of Knowledge
- Transcribing Patterns from the Library of Life
- What causes yeast infections, and how do you get rid of them?
- These animals are also plants … wait, what?
- The Beauty of Mathematics-Episode 1
- Do I see what You see?
Time
(Friday) 15:30 - 16:15
Ticket
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october
Event Details
“Whats cooking in DK” is an annual focus on Danish animation during VAF. This year we’ll dive into animated tv-series and shows, and get a glance into the development and
Event Details
“Whats cooking in DK” is an annual focus on Danish animation during VAF. This year we’ll dive into animated tv-series and shows, and get a glance into the development and succes with current Danish productions.
Animated tv-shows is a central part of entertainmetn for kids today, both with national broadcasters as well as commercial streaming services. But the channels are booming with foreign content and there is a lack in animated shows with relatable stories from Danish life and culture.
We will take a look at DR’s massive investment in animation, as well as Animation Denmark’s work to support and evolve the Danish animation industry, which is currently booming. There are many ideas and great ambition among producers, studios and filmmakers, but how far along are we? What potentials lay ahead? And what challenges? What is needed to make the Danish animation industry flourish?
Program:
- KENDER DU HENDE – Copenhagen Bombay, Karla Von Bengtson
- Team Nuggets – Sparre Productions, Irene Sparre
- Hunden Ib – Minicosmos, Henrik Danstrup Holst
- Hullet i Hækken – Esben Toft Jakobsen, Petter Lindblad & Mette Ilene
The Open Workshop presents the following projects:
- Esse og Rolf – Katrine Glenhammer
- Aisha and old man Arthur – Niels Andersen
- Rille og Julia – Jonas Hjolman
- The legend of the great skull – Lamberto Anderloni & Maria Kruse Gaardbo
After the event, you’ll be able to join the screening of nominated films in the category Open Workshop Danish Talent Award. In the break you can meet and chat with the Danish Animation Society (ANIS) and the organization Danish Film directors.
Time
(Saturday) 12:30 - 14:30
Ticket
Book your tickets here
Track
All
Animok
Culture
Film
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Type
All
Closed event
Conference / Seminar
Exhibition
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Free event
Gaming
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Kids and Families
Meet the artist
Online
Professional
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Talks / Q&A
VAF Artist
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Location
All
Arsenalet
Billedskolen
Galleri NB
Nordisk Film biografer Fotorama
Ølluminati
Paletten
Parolesalen
Poul Gernes Salen (VIA Campus)
Skovgaard Museet
Student House
The Animation Workshop
Tinghallen
VIA Campus
Viborg Biblioteker, Hovedbiblioteket
Viborg Domkirke
Viborg Gl. Rådhus
Viborg Kunsthal
Viborg Musiksal
Visuel HF
september
Event Details
Traditionally, comics have been drawn with tools that produce lines on paper – from nib pens and brushes to their modern digital counterparts. In his critically acclaimed graphic novels, Gareth
Event Details
Traditionally, comics have been drawn with tools that produce lines on paper – from nib pens and brushes to their modern digital counterparts. In his critically acclaimed graphic novels, Gareth Brookes defies this tradition, choosing instead to make expressive use of ancient techniques like embroidery, linocut, pyrography, and more.
In his most recent graphic novel, The Dancing Plague, Brookes visualizes the story of the legendary medieval “dancing plagues” by contrasting the browns and grays of burnt wood (real life) with wildly colorful embroidery (demons and devils). The visuals implicitly convey the power of the characters’ religious visions – and how the toil and suffering of every day life pales in comparison. Another example: In his breakthrough book The Black Project, Brookes told the both tender and darkly humorous story of a pubescent boy building lifesize girlfriends out of whatever material was available. The graphic novel was created using a combination of linocut and embroidery, the “handmade” quality of the images mirroring the handiwork of the protagonist.
In his masterclass, Brookes will share the thoughts and ideas behind his unusual work process. Then, he will challenge attendees to create character designs of their own using the most unusual materials – and to reflect on the ways in which the materials affect how the characters are experienced.
The masterclass requires sign-up and will be in English
Time
(Tuesday) 10:00 - 15:00
Location
Parolesalen
Kasernevej 8-10